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LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
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337 changed files with 5400 additions and 4816 deletions
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@ -31,8 +31,8 @@
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#include <stdlib.h>
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#include <time.h>
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SnakeGame::SnakeGame(GWidget* parent)
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: GWidget(parent)
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SnakeGame::SnakeGame(GUI::Widget* parent)
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: GUI::Widget(parent)
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{
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set_font(GFontDatabase::the().get_by_name("Liza Regular"));
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m_fruit_bitmaps.append(*GraphicsBitmap::load_from_file("/res/icons/snake/paprika.png"));
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@ -161,7 +161,7 @@ void SnakeGame::timer_event(Core::TimerEvent&)
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}
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}
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void SnakeGame::keydown_event(GKeyEvent& event)
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void SnakeGame::keydown_event(GUI::KeyEvent& event)
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{
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switch (event.key()) {
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case KeyCode::Key_A:
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@ -205,9 +205,9 @@ Rect SnakeGame::cell_rect(const Coordinate& coord) const
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};
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}
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void SnakeGame::paint_event(GPaintEvent& event)
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void SnakeGame::paint_event(GUI::PaintEvent& event)
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{
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GPainter painter(*this);
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GUI::Painter painter(*this);
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painter.add_clip_rect(event.rect());
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painter.fill_rect(event.rect(), Color::Black);
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