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https://github.com/RGBCube/serenity
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LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
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337 changed files with 5400 additions and 4816 deletions
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@ -31,42 +31,44 @@
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#include <LibGUI/GAbstractView.h>
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#include <LibGUI/GModel.h>
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class GScrollBar;
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namespace GUI {
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class ScrollBar;
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class Painter;
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class GItemView : public GAbstractView {
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C_OBJECT(GItemView)
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class ItemView : public AbstractView {
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C_OBJECT(ItemView)
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public:
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virtual ~GItemView() override;
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virtual ~ItemView() override;
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int content_width() const;
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int horizontal_padding() const { return m_horizontal_padding; }
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void scroll_into_view(const GModelIndex&, Orientation);
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void scroll_into_view(const ModelIndex&, Orientation);
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Size effective_item_size() const { return m_effective_item_size; }
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int model_column() const { return m_model_column; }
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void set_model_column(int column) { m_model_column = column; }
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virtual GModelIndex index_at_event_position(const Point&) const override;
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virtual ModelIndex index_at_event_position(const Point&) const override;
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private:
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explicit GItemView(GWidget* parent);
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explicit ItemView(Widget* parent);
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virtual void did_update_model() override;
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virtual void paint_event(GPaintEvent&) override;
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virtual void second_paint_event(GPaintEvent&) override;
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virtual void resize_event(GResizeEvent&) override;
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virtual void mousedown_event(GMouseEvent&) override;
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virtual void mousemove_event(GMouseEvent&) override;
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virtual void mouseup_event(GMouseEvent&) override;
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virtual void keydown_event(GKeyEvent&) override;
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virtual void paint_event(PaintEvent&) override;
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virtual void second_paint_event(PaintEvent&) override;
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virtual void resize_event(ResizeEvent&) override;
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virtual void mousedown_event(MouseEvent&) override;
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virtual void mousemove_event(MouseEvent&) override;
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virtual void mouseup_event(MouseEvent&) override;
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virtual void keydown_event(KeyEvent&) override;
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int item_count() const;
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Rect item_rect(int item_index) const;
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Vector<int> items_intersecting_rect(const Rect&) const;
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void update_content_size();
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void get_item_rects(int item_index, const Font&, const GVariant& item_text, Rect& item_rect, Rect& icon_rect, Rect& text_rect) const;
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void get_item_rects(int item_index, const Font&, const Variant& item_text, Rect& item_rect, Rect& icon_rect, Rect& text_rect) const;
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int m_horizontal_padding { 5 };
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int m_model_column { 0 };
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@ -78,5 +80,7 @@ private:
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bool m_rubber_banding { false };
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Point m_rubber_band_origin;
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Point m_rubber_band_current;
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Vector<GModelIndex> m_rubber_band_remembered_selection;
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Vector<ModelIndex> m_rubber_band_remembered_selection;
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};
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}
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