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https://github.com/RGBCube/serenity
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LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
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337 changed files with 5400 additions and 4816 deletions
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@ -28,22 +28,24 @@
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#include <LibGUI/GAbstractButton.h>
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class GRadioButton : public GAbstractButton {
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C_OBJECT(GRadioButton)
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namespace GUI {
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class RadioButton : public AbstractButton {
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C_OBJECT(RadioButton)
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public:
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virtual ~GRadioButton() override;
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virtual ~RadioButton() override;
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virtual void click() override;
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protected:
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explicit GRadioButton(GWidget* parent);
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explicit GRadioButton(const StringView& text, GWidget* parent);
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virtual void paint_event(GPaintEvent&) override;
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explicit RadioButton(Widget* parent);
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explicit RadioButton(const StringView& text, Widget* parent);
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virtual void paint_event(PaintEvent&) override;
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private:
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// These don't make sense for a radio button, so hide them.
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using GAbstractButton::auto_repeat_interval;
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using GAbstractButton::set_auto_repeat_interval;
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using AbstractButton::auto_repeat_interval;
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using AbstractButton::set_auto_repeat_interval;
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virtual bool is_radio_button() const final { return true; }
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@ -52,10 +54,12 @@ private:
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static Size circle_size();
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};
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template<>
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inline bool Core::is<GRadioButton>(const Core::Object& object)
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{
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if (!is<GWidget>(object))
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return false;
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return to<GWidget>(object).is_radio_button();
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}
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template<>
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inline bool Core::is<GUI::RadioButton>(const Core::Object& object)
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{
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if (!is<GUI::Widget>(object))
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return false;
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return to<GUI::Widget>(object).is_radio_button();
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}
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