1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 09:48:11 +00:00

LibGUI: Put all classes in the GUI namespace and remove the leading G

This took me a moment. Welcome to the new world of GUI::Widget! :^)
This commit is contained in:
Andreas Kling 2020-02-02 15:07:41 +01:00
parent 2d39da5405
commit c5bd9d4ed1
337 changed files with 5400 additions and 4816 deletions

View file

@ -30,10 +30,12 @@
#include <AK/Traits.h>
#include <Kernel/KeyCode.h>
class GShortcut {
namespace GUI {
class Shortcut {
public:
GShortcut() {}
GShortcut(u8 modifiers, KeyCode key)
Shortcut() {}
Shortcut(u8 modifiers, KeyCode key)
: m_modifiers(modifiers)
, m_key(key)
{
@ -44,7 +46,7 @@ public:
KeyCode key() const { return m_key; }
String to_string() const;
bool operator==(const GShortcut& other) const
bool operator==(const Shortcut& other) const
{
return m_modifiers == other.m_modifiers
&& m_key == other.m_key;
@ -55,11 +57,13 @@ private:
KeyCode m_key { KeyCode::Key_Invalid };
};
}
namespace AK {
template<>
struct Traits<GShortcut> : public GenericTraits<GShortcut> {
static unsigned hash(const GShortcut& shortcut)
struct Traits<GUI::Shortcut> : public GenericTraits<GUI::Shortcut> {
static unsigned hash(const GUI::Shortcut& shortcut)
{
return pair_int_hash(shortcut.modifiers(), shortcut.key());
}