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LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
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337 changed files with 5400 additions and 4816 deletions
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@ -28,13 +28,15 @@
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#include <LibGUI/GWidget.h>
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class GButton;
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class GTextEditor;
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namespace GUI {
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class GSpinBox : public GWidget {
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C_OBJECT(GSpinBox)
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class Button;
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class TextEditor;
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class SpinBox : public Widget {
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C_OBJECT(SpinBox)
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public:
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virtual ~GSpinBox() override;
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virtual ~SpinBox() override;
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int value() const { return m_value; }
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void set_value(int);
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@ -48,16 +50,18 @@ public:
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Function<void(int value)> on_change;
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protected:
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explicit GSpinBox(GWidget* parent = nullptr);
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explicit SpinBox(Widget* parent = nullptr);
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virtual void resize_event(GResizeEvent&) override;
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virtual void resize_event(ResizeEvent&) override;
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private:
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RefPtr<GTextEditor> m_editor;
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RefPtr<GButton> m_increment_button;
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RefPtr<GButton> m_decrement_button;
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RefPtr<TextEditor> m_editor;
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RefPtr<Button> m_increment_button;
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RefPtr<Button> m_decrement_button;
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int m_min { 0 };
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int m_max { 100 };
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int m_value { 0 };
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};
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}
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