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Painter: Tell the compiler to flatten Font::draw_glyph().
I think that concludes the Terminal stress test optimizations for now.
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2 changed files with 2 additions and 1 deletions
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@ -2,6 +2,7 @@
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#define PACKED __attribute__ ((packed))
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#define PACKED __attribute__ ((packed))
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#define NORETURN __attribute__ ((noreturn))
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#define NORETURN __attribute__ ((noreturn))
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#define FLATTEN __attribute__ ((flatten))
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#undef ALWAYS_INLINE
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#undef ALWAYS_INLINE
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#define ALWAYS_INLINE inline __attribute__ ((always_inline))
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#define ALWAYS_INLINE inline __attribute__ ((always_inline))
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#define NEVER_INLINE __attribute__ ((noinline))
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#define NEVER_INLINE __attribute__ ((noinline))
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@ -182,7 +182,7 @@ void Painter::draw_bitmap(const Point& p, const CharacterBitmap& bitmap, Color c
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}
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}
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}
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}
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void Painter::draw_glyph(const Point& point, char ch, Color color)
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FLATTEN void Painter::draw_glyph(const Point& point, char ch, Color color)
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{
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{
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draw_bitmap(point, font().glyph_bitmap(ch), color);
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draw_bitmap(point, font().glyph_bitmap(ch), color);
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}
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}
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