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WindowServer+LibGUI: Mark window bitmaps volatile in occluded windows
WindowServer now tracks whether windows are occluded (meaning that they are completely covered by one or more opaque windows sitting above them.) This state is communicated to the windows via WindowStateChanged messages, which then allow GWindow to mark its backing store volatile. This reduces the effective memory impact of windows that are not at all visible to the user. Very cool. :^)
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9 changed files with 72 additions and 10 deletions
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@ -68,6 +68,8 @@ public:
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void notify_title_changed(WSWindow&);
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void notify_rect_changed(WSWindow&, const Rect& oldRect, const Rect& newRect);
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void notify_minimization_state_changed(WSWindow&);
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void notify_opacity_changed(WSWindow&);
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void notify_occlusion_state_changed(WSWindow&);
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void notify_client_changed_app_menubar(WSClientConnection&);
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Rect maximized_window_rect(const WSWindow&) const;
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@ -199,6 +201,8 @@ private:
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void tell_wm_listener_about_window_rect(WSWindow& listener, WSWindow&);
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void pick_new_active_window();
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void recompute_occlusions();
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RefPtr<WSCursor> m_arrow_cursor;
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RefPtr<WSCursor> m_hand_cursor;
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RefPtr<WSCursor> m_resize_horizontally_cursor;
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