1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-14 09:04:59 +00:00

Everywhere: Refactor 'muted' to 'main_mix_muted' in all AudioConnections

The 'muted' methods referred to the 'main mix muted' but it wasn't
really clear from the name. This change will be useful because in the
next commit, a 'self muted' state will be added to each audio client
connection.
This commit is contained in:
Elyse 2021-11-01 18:52:22 -06:00 committed by Brian Gianforcaro
parent 60fa8ac109
commit c78a8b94c5
9 changed files with 22 additions and 22 deletions

View file

@ -78,7 +78,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
break;
}
case AudioVariable::Mute: {
bool muted = audio_client->get_muted();
bool muted = audio_client->is_main_mix_muted();
if (human_mode)
outln("Muted: {}", muted ? "Yes" : "No");
else
@ -151,7 +151,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
}
case AudioVariable::Mute: {
bool& mute = to_set.value.get<bool>();
audio_client->set_muted(mute);
audio_client->set_main_mix_muted(mute);
break;
}
case AudioVariable::SampleRate: {