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	Services: Move to Userland/Services/
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								Userland/Services/AudioServer/ClientConnection.cpp
									
										
									
									
									
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								Userland/Services/AudioServer/ClientConnection.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,168 @@ | |||
| /*
 | ||||
|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> | ||||
|  * All rights reserved. | ||||
|  * | ||||
|  * Redistribution and use in source and binary forms, with or without | ||||
|  * modification, are permitted provided that the following conditions are met: | ||||
|  * | ||||
|  * 1. Redistributions of source code must retain the above copyright notice, this | ||||
|  *    list of conditions and the following disclaimer. | ||||
|  * | ||||
|  * 2. Redistributions in binary form must reproduce the above copyright notice, | ||||
|  *    this list of conditions and the following disclaimer in the documentation | ||||
|  *    and/or other materials provided with the distribution. | ||||
|  * | ||||
|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||||
|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||||
|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||||
|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | ||||
|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | ||||
|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | ||||
|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | ||||
|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | ||||
|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | ||||
|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||||
|  */ | ||||
| 
 | ||||
| #include "ClientConnection.h" | ||||
| #include "Mixer.h" | ||||
| #include <AK/SharedBuffer.h> | ||||
| #include <AudioServer/AudioClientEndpoint.h> | ||||
| #include <LibAudio/Buffer.h> | ||||
| #include <errno.h> | ||||
| #include <stdio.h> | ||||
| #include <sys/socket.h> | ||||
| #include <sys/types.h> | ||||
| #include <sys/uio.h> | ||||
| #include <unistd.h> | ||||
| 
 | ||||
| namespace AudioServer { | ||||
| 
 | ||||
| static HashMap<int, RefPtr<ClientConnection>> s_connections; | ||||
| 
 | ||||
| void ClientConnection::for_each(Function<void(ClientConnection&)> callback) | ||||
| { | ||||
|     NonnullRefPtrVector<ClientConnection> connections; | ||||
|     for (auto& it : s_connections) | ||||
|         connections.append(*it.value); | ||||
|     for (auto& connection : connections) | ||||
|         callback(connection); | ||||
| } | ||||
| 
 | ||||
| ClientConnection::ClientConnection(NonnullRefPtr<Core::LocalSocket> client_socket, int client_id, Mixer& mixer) | ||||
|     : IPC::ClientConnection<AudioClientEndpoint, AudioServerEndpoint>(*this, move(client_socket), client_id) | ||||
|     , m_mixer(mixer) | ||||
| { | ||||
|     s_connections.set(client_id, *this); | ||||
| } | ||||
| 
 | ||||
| ClientConnection::~ClientConnection() | ||||
| { | ||||
| } | ||||
| 
 | ||||
| void ClientConnection::die() | ||||
| { | ||||
|     s_connections.remove(client_id()); | ||||
| } | ||||
| 
 | ||||
| void ClientConnection::did_finish_playing_buffer(Badge<BufferQueue>, int buffer_id) | ||||
| { | ||||
|     post_message(Messages::AudioClient::FinishedPlayingBuffer(buffer_id)); | ||||
| } | ||||
| 
 | ||||
| void ClientConnection::did_change_muted_state(Badge<Mixer>, bool muted) | ||||
| { | ||||
|     post_message(Messages::AudioClient::MutedStateChanged(muted)); | ||||
| } | ||||
| 
 | ||||
| void ClientConnection::did_change_main_mix_volume(Badge<Mixer>, int volume) | ||||
| { | ||||
|     post_message(Messages::AudioClient::MainMixVolumeChanged(volume)); | ||||
| } | ||||
| 
 | ||||
| OwnPtr<Messages::AudioServer::GreetResponse> ClientConnection::handle(const Messages::AudioServer::Greet&) | ||||
| { | ||||
|     return make<Messages::AudioServer::GreetResponse>(client_id()); | ||||
| } | ||||
| 
 | ||||
| OwnPtr<Messages::AudioServer::GetMainMixVolumeResponse> ClientConnection::handle(const Messages::AudioServer::GetMainMixVolume&) | ||||
| { | ||||
|     return make<Messages::AudioServer::GetMainMixVolumeResponse>(m_mixer.main_volume()); | ||||
| } | ||||
| 
 | ||||
| OwnPtr<Messages::AudioServer::SetMainMixVolumeResponse> ClientConnection::handle(const Messages::AudioServer::SetMainMixVolume& message) | ||||
| { | ||||
|     m_mixer.set_main_volume(message.volume()); | ||||
|     return make<Messages::AudioServer::SetMainMixVolumeResponse>(); | ||||
| } | ||||
| 
 | ||||
| OwnPtr<Messages::AudioServer::EnqueueBufferResponse> ClientConnection::handle(const Messages::AudioServer::EnqueueBuffer& message) | ||||
| { | ||||
|     auto shared_buffer = SharedBuffer::create_from_shbuf_id(message.buffer_id()); | ||||
|     if (!shared_buffer) { | ||||
|         // FIXME: The shared buffer should have been retrieved for us already.
 | ||||
|         //        We don't want to do IPC error checking at this layer.
 | ||||
|         ASSERT_NOT_REACHED(); | ||||
|     } | ||||
| 
 | ||||
|     if (!m_queue) | ||||
|         m_queue = m_mixer.create_queue(*this); | ||||
| 
 | ||||
|     if (m_queue->is_full()) | ||||
|         return make<Messages::AudioServer::EnqueueBufferResponse>(false); | ||||
| 
 | ||||
|     m_queue->enqueue(Audio::Buffer::create_with_shared_buffer(*shared_buffer, message.sample_count())); | ||||
|     return make<Messages::AudioServer::EnqueueBufferResponse>(true); | ||||
| } | ||||
| 
 | ||||
| OwnPtr<Messages::AudioServer::GetRemainingSamplesResponse> ClientConnection::handle(const Messages::AudioServer::GetRemainingSamples&) | ||||
| { | ||||
|     int remaining = 0; | ||||
|     if (m_queue) | ||||
|         remaining = m_queue->get_remaining_samples(); | ||||
| 
 | ||||
|     return make<Messages::AudioServer::GetRemainingSamplesResponse>(remaining); | ||||
| } | ||||
| 
 | ||||
| OwnPtr<Messages::AudioServer::GetPlayedSamplesResponse> ClientConnection::handle(const Messages::AudioServer::GetPlayedSamples&) | ||||
| { | ||||
|     int played = 0; | ||||
|     if (m_queue) | ||||
|         played = m_queue->get_played_samples(); | ||||
| 
 | ||||
|     return make<Messages::AudioServer::GetPlayedSamplesResponse>(played); | ||||
| } | ||||
| 
 | ||||
| OwnPtr<Messages::AudioServer::SetPausedResponse> ClientConnection::handle(const Messages::AudioServer::SetPaused& message) | ||||
| { | ||||
|     if (m_queue) | ||||
|         m_queue->set_paused(message.paused()); | ||||
|     return make<Messages::AudioServer::SetPausedResponse>(); | ||||
| } | ||||
| 
 | ||||
| OwnPtr<Messages::AudioServer::ClearBufferResponse> ClientConnection::handle(const Messages::AudioServer::ClearBuffer& message) | ||||
| { | ||||
|     if (m_queue) | ||||
|         m_queue->clear(message.paused()); | ||||
|     return make<Messages::AudioServer::ClearBufferResponse>(); | ||||
| } | ||||
| 
 | ||||
| OwnPtr<Messages::AudioServer::GetPlayingBufferResponse> ClientConnection::handle(const Messages::AudioServer::GetPlayingBuffer&) | ||||
| { | ||||
|     int id = -1; | ||||
|     if (m_queue) | ||||
|         id = m_queue->get_playing_buffer(); | ||||
|     return make<Messages::AudioServer::GetPlayingBufferResponse>(id); | ||||
| } | ||||
| 
 | ||||
| OwnPtr<Messages::AudioServer::GetMutedResponse> ClientConnection::handle(const Messages::AudioServer::GetMuted&) | ||||
| { | ||||
|     return make<Messages::AudioServer::GetMutedResponse>(m_mixer.is_muted()); | ||||
| } | ||||
| 
 | ||||
| OwnPtr<Messages::AudioServer::SetMutedResponse> ClientConnection::handle(const Messages::AudioServer::SetMuted& message) | ||||
| { | ||||
|     m_mixer.set_muted(message.muted()); | ||||
|     return make<Messages::AudioServer::SetMutedResponse>(); | ||||
| } | ||||
| } | ||||
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	 Andreas Kling
						Andreas Kling