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Services: Move to Userland/Services/
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170 changed files with 4 additions and 4 deletions
64
Userland/Services/LaunchServer/ClientConnection.h
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64
Userland/Services/LaunchServer/ClientConnection.h
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/*
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* Copyright (c) 2020, Nicholas Hollett <niax@niax.co.uk>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <LaunchServer/LaunchClientEndpoint.h>
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#include <LaunchServer/LaunchServerEndpoint.h>
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#include <LibIPC/ClientConnection.h>
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namespace LaunchServer {
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class ClientConnection final : public IPC::ClientConnection<LaunchClientEndpoint, LaunchServerEndpoint>
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, public LaunchServerEndpoint {
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C_OBJECT(ClientConnection)
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public:
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~ClientConnection() override;
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virtual void die() override;
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private:
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explicit ClientConnection(NonnullRefPtr<Core::LocalSocket>, int client_id);
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virtual OwnPtr<Messages::LaunchServer::GreetResponse> handle(const Messages::LaunchServer::Greet&) override;
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virtual OwnPtr<Messages::LaunchServer::OpenURLResponse> handle(const Messages::LaunchServer::OpenURL&) override;
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virtual OwnPtr<Messages::LaunchServer::GetHandlersForURLResponse> handle(const Messages::LaunchServer::GetHandlersForURL&) override;
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virtual OwnPtr<Messages::LaunchServer::GetHandlersWithDetailsForURLResponse> handle(const Messages::LaunchServer::GetHandlersWithDetailsForURL&) override;
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virtual OwnPtr<Messages::LaunchServer::AddAllowedURLResponse> handle(const Messages::LaunchServer::AddAllowedURL&) override;
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virtual OwnPtr<Messages::LaunchServer::AddAllowedHandlerWithAnyURLResponse> handle(const Messages::LaunchServer::AddAllowedHandlerWithAnyURL&) override;
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virtual OwnPtr<Messages::LaunchServer::AddAllowedHandlerWithOnlySpecificURLsResponse> handle(const Messages::LaunchServer::AddAllowedHandlerWithOnlySpecificURLs&) override;
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virtual OwnPtr<Messages::LaunchServer::SealAllowlistResponse> handle(const Messages::LaunchServer::SealAllowlist&) override;
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struct AllowlistEntry {
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String handler_name;
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bool any_url { false };
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Vector<URL> urls;
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};
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Vector<AllowlistEntry> m_allowlist;
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bool m_allowlist_is_sealed { false };
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};
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}
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