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https://github.com/RGBCube/serenity
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LibGfx: Use "try_" prefix for static factory functions
Also mark them as [[nodiscard]].
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131 changed files with 422 additions and 421 deletions
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@ -19,10 +19,10 @@ PlayerWidget::PlayerWidget(TrackManager& manager, AudioPlayerLoop& loop)
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set_layout<GUI::HorizontalBoxLayout>();
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set_fill_with_background_color(true);
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m_play_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/play.png");
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m_pause_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/pause.png");
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m_back_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/go-back.png"); // Go back a note
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m_next_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/go-forward.png"); // Advance a note
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m_play_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/play.png");
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m_pause_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/pause.png");
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m_back_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-back.png"); // Go back a note
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m_next_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-forward.png"); // Advance a note
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m_play_button = add<GUI::Button>();
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m_play_button->set_icon(*m_pause_icon);
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@ -72,7 +72,7 @@ void RollWidget::paint_event(GUI::PaintEvent& event)
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// Draw the background, if necessary.
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if (viewport_changed() || paint_area != m_background->height()) {
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m_background = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRx8888, Gfx::IntSize(m_roll_width, paint_area));
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m_background = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRx8888, Gfx::IntSize(m_roll_width, paint_area));
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Gfx::Painter background_painter(*m_background);
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background_painter.translate(frame_thickness(), frame_thickness());
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@ -84,7 +84,7 @@ SamplerWidget::SamplerWidget(TrackManager& track_manager)
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m_open_button = m_open_button_and_recorded_sample_name_container->add<GUI::Button>();
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m_open_button->set_fixed_size(24, 24);
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m_open_button->set_focus_policy(GUI::FocusPolicy::TabFocus);
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m_open_button->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/open.png"));
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m_open_button->set_icon(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/open.png"));
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m_open_button->on_click = [this](auto) {
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Optional<String> open_path = GUI::FilePicker::get_open_filepath(window());
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if (!open_path.has_value())
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