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LibGfx: Use "try_" prefix for static factory functions
Also mark them as [[nodiscard]].
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131 changed files with 422 additions and 421 deletions
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@ -19,10 +19,10 @@ PlayerWidget::PlayerWidget(TrackManager& manager, AudioPlayerLoop& loop)
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set_layout<GUI::HorizontalBoxLayout>();
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set_fill_with_background_color(true);
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m_play_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/play.png");
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m_pause_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/pause.png");
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m_back_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/go-back.png"); // Go back a note
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m_next_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/go-forward.png"); // Advance a note
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m_play_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/play.png");
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m_pause_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/pause.png");
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m_back_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-back.png"); // Go back a note
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m_next_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-forward.png"); // Advance a note
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m_play_button = add<GUI::Button>();
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m_play_button->set_icon(*m_pause_icon);
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