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LibGfx: Use "try_" prefix for static factory functions
Also mark them as [[nodiscard]].
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131 changed files with 422 additions and 421 deletions
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@ -373,7 +373,7 @@ static RefPtr<Gfx::Bitmap> get_piece(const StringView& set, const StringView& im
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builder.append(set);
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builder.append('/');
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builder.append(image);
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return Gfx::Bitmap::load_from_file(builder.build());
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return Gfx::Bitmap::try_load_from_file(builder.build());
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}
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void ChessWidget::set_piece_set(const StringView& set)
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@ -156,7 +156,7 @@ int main(int argc, char** argv)
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GUI::ActionGroup board_theme_action_group;
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board_theme_action_group.set_exclusive(true);
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auto& board_theme_menu = style_menu.add_submenu("Board Theme");
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board_theme_menu.set_icon(Gfx::Bitmap::load_from_file("/res/icons/chess/mini-board.png"));
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board_theme_menu.set_icon(Gfx::Bitmap::try_load_from_file("/res/icons/chess/mini-board.png"));
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for (auto& theme : Vector({ "Beige", "Green", "Blue" })) {
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auto action = GUI::Action::create_checkable(theme, [&](auto& action) {
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