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LibGPU: Add inputs and outputs to GPU shader IR
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@ -72,6 +72,8 @@ struct Temporary final {
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struct Shader final {
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Vector<Constant> constants;
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Vector<Uniform> uniforms;
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Vector<Input> inputs;
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Vector<Output> outputs;
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Vector<Temporary> temporaries;
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Vector<Instruction> instructions;
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};
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