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LibJS+LibWeb: Restore type safety of Realm::set_global_object()
The changes from 8a03b17
to allow any JS::Value aren't a good fit, as
shown by the excessive amount of verify_cast needed :^)
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parent
64b29eb459
commit
c8f1651761
10 changed files with 27 additions and 36 deletions
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@ -121,16 +121,16 @@ NonnullRefPtr<BrowsingContext> BrowsingContext::create_a_new_browsing_context(Pa
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// 8. Let realm execution context be the result of creating a new JavaScript realm given agent and the following customizations:
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auto realm_execution_context = Bindings::create_a_new_javascript_realm(
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Bindings::main_thread_vm(),
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[&](JS::Realm& realm) -> JS::Value {
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[&](JS::Realm& realm) -> JS::GlobalObject* {
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// - For the global object, create a new Window object.
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window = HTML::Window::create();
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auto* global_object = realm.heap().allocate_without_global_object<Bindings::WindowObject>(realm, *window);
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VERIFY(window->wrapper() == global_object);
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return global_object;
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},
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[](JS::Realm&) -> JS::Value {
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[](JS::Realm&) -> JS::GlobalObject* {
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// FIXME: - For the global this binding, use browsingContext's WindowProxy object.
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return JS::js_undefined();
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return nullptr;
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});
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// 9. Let topLevelCreationURL be about:blank if embedder is null; otherwise embedder's relevant settings object's top-level creation URL.
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@ -102,7 +102,7 @@ void Worker::run_a_worker(AK::URL& url, EnvironmentSettingsObject& outside_setti
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// 7. Let realm execution context be the result of creating a new JavaScript realm given agent and the following customizations:
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auto realm_execution_context = Bindings::create_a_new_javascript_realm(
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*m_worker_vm,
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[&](JS::Realm& realm) -> JS::Value {
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[&](JS::Realm& realm) -> JS::GlobalObject* {
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// 7a. For the global object, if is shared is true, create a new SharedWorkerGlobalScope object.
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// 7b. Otherwise, create a new DedicatedWorkerGlobalScope object.
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// FIXME: Proper support for both SharedWorkerGlobalScope and DedicatedWorkerGlobalScope
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@ -113,9 +113,7 @@ void Worker::run_a_worker(AK::URL& url, EnvironmentSettingsObject& outside_setti
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m_worker_scope = m_worker_vm->heap().allocate_without_global_object<JS::GlobalObject>(realm);
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return m_worker_scope;
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},
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[&](JS::Realm&) -> JS::Value {
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return JS::js_undefined();
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});
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nullptr);
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m_worker_realm = realm_execution_context->realm;
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m_console = adopt_ref(*new WorkerDebugConsoleClient(m_worker_scope->console()));
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