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https://github.com/RGBCube/serenity
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LibWeb: Add UIEvent class (base of MouseEvent, and others)
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parent
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commit
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5 changed files with 59 additions and 5 deletions
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@ -191,6 +191,7 @@ libweb_js_wrapper(HTML/HTMLTableRowElement)
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libweb_js_wrapper(HTML/HTMLTitleElement)
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libweb_js_wrapper(HTML/HTMLTitleElement)
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libweb_js_wrapper(HTML/ImageData)
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libweb_js_wrapper(HTML/ImageData)
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libweb_js_wrapper(UIEvents/MouseEvent)
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libweb_js_wrapper(UIEvents/MouseEvent)
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libweb_js_wrapper(UIEvents/UIEvent)
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get_property(WRAPPER_SOURCES GLOBAL PROPERTY wrapper_sources)
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get_property(WRAPPER_SOURCES GLOBAL PROPERTY wrapper_sources)
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set(SOURCES ${SOURCES} ${WRAPPER_SOURCES})
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set(SOURCES ${SOURCES} ${WRAPPER_SOURCES})
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@ -42,10 +42,11 @@ public:
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return adopt(*new Event(event_name));
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return adopt(*new Event(event_name));
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}
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}
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virtual ~Event() {}
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virtual ~Event() { }
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const FlyString& type() const { return m_type; }
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const FlyString& type() const { return m_type; }
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virtual bool is_ui_event() const { return false; }
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virtual bool is_mouse_event() const { return false; }
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virtual bool is_mouse_event() const { return false; }
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protected:
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protected:
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@ -26,11 +26,11 @@
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#pragma once
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#pragma once
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#include <LibWeb/DOM/Event.h>
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#include <LibWeb/UIEvents/UIEvent.h>
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namespace Web::UIEvents {
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namespace Web::UIEvents {
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class MouseEvent final : public DOM::Event {
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class MouseEvent final : public UIEvents::UIEvent {
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public:
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public:
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using WrapperType = Bindings::MouseEventWrapper;
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using WrapperType = Bindings::MouseEventWrapper;
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@ -39,14 +39,14 @@ public:
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return adopt(*new MouseEvent(event_name, offset_x, offset_y));
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return adopt(*new MouseEvent(event_name, offset_x, offset_y));
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}
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}
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virtual ~MouseEvent() override {}
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virtual ~MouseEvent() override { }
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i32 offset_x() const { return m_offset_x; }
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i32 offset_x() const { return m_offset_x; }
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i32 offset_y() const { return m_offset_y; }
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i32 offset_y() const { return m_offset_y; }
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protected:
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protected:
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MouseEvent(const FlyString& event_name, i32 offset_x, i32 offset_y)
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MouseEvent(const FlyString& event_name, i32 offset_x, i32 offset_y)
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: Event(event_name)
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: UIEvent(event_name)
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, m_offset_x(offset_x)
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, m_offset_x(offset_x)
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, m_offset_y(offset_y)
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, m_offset_y(offset_y)
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{
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{
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49
Libraries/LibWeb/UIEvents/UIEvent.h
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49
Libraries/LibWeb/UIEvents/UIEvent.h
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@ -0,0 +1,49 @@
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <LibWeb/DOM/Event.h>
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namespace Web::UIEvents {
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class UIEvent : public DOM::Event {
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public:
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using WrapperType = Bindings::MouseEventWrapper;
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virtual ~UIEvent() override { }
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protected:
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explicit UIEvent(const FlyString& event_name)
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: Event(event_name)
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{
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}
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private:
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virtual bool is_ui_event() const final { return true; }
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};
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}
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3
Libraries/LibWeb/UIEvents/UIEvent.idl
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3
Libraries/LibWeb/UIEvents/UIEvent.idl
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@ -0,0 +1,3 @@
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interface UIEvent : Event {
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}
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