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WindowServer: Improve window frames by giving them a raised frame look. :^)

This commit is contained in:
Andreas Kling 2019-05-11 01:31:10 +02:00
parent 3c62534ae6
commit c9951bbe60
6 changed files with 16 additions and 23 deletions

View file

@ -203,7 +203,7 @@ void StylePainter::paint_frame(Painter& painter, const Rect& rect, FrameShape sh
}
}
void StylePainter::paint_menu_frame(Painter& painter, const Rect& rect)
void StylePainter::paint_window_frame(Painter& painter, const Rect& rect)
{
Color top_left_color;
Color bottom_right_color;
@ -216,8 +216,14 @@ void StylePainter::paint_menu_frame(Painter& painter, const Rect& rect)
painter.draw_line(rect.top_left().translated(0, 1), rect.bottom_left(), base_color);
painter.draw_line(rect.top_left().translated(1, 1), rect.top_right().translated(-1, 1), light_shade);
painter.draw_line(rect.top_left().translated(1, 1), rect.bottom_left().translated(1, -1), light_shade);
painter.draw_line(rect.top_left().translated(2, 2), rect.top_right().translated(-2, 2), base_color);
painter.draw_line(rect.top_left().translated(2, 2), rect.bottom_left().translated(2, -2), base_color);
painter.draw_line(rect.top_right(), rect.bottom_right(), dark_shade);
painter.draw_line(rect.bottom_left(), rect.bottom_right(), dark_shade);
painter.draw_line(rect.top_right().translated(-1, 1), rect.bottom_right().translated(-1, -1), mid_shade);
painter.draw_line(rect.top_right().translated(-2, 2), rect.bottom_right().translated(-2, -2), base_color);
painter.draw_line(rect.bottom_left(), rect.bottom_right(), dark_shade);
painter.draw_line(rect.bottom_left().translated(1, -1), rect.bottom_right().translated(-1, -1), mid_shade);
painter.draw_line(rect.bottom_left().translated(2, -2), rect.bottom_right().translated(-2, -2), base_color);
}

View file

@ -13,5 +13,5 @@ public:
static void paint_tab_button(Painter&, const Rect&, bool active, bool hovered, bool enabled);
static void paint_surface(Painter&, const Rect&, bool paint_vertical_lines = true, bool paint_top_line = true);
static void paint_frame(Painter&, const Rect&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false);
static void paint_menu_frame(Painter&, const Rect&);
static void paint_window_frame(Painter&, const Rect&);
};