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LibWeb: Use the new to_px() helpers in CSS, SVG and layout code
There should be no behavior change from this, only slightly less verbosity. :^)
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14 changed files with 141 additions and 149 deletions
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@ -21,17 +21,15 @@ BorderRadiiData normalized_border_radii_data(Layout::Node const& node, CSSPixelR
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BorderRadiusData top_left_radius_px {};
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BorderRadiusData top_right_radius_px {};
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auto width_length = CSS::Length::make_px(rect.width());
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bottom_left_radius_px.horizontal_radius = bottom_left_radius.horizontal_radius.resolved(node, width_length).to_px(node);
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bottom_right_radius_px.horizontal_radius = bottom_right_radius.horizontal_radius.resolved(node, width_length).to_px(node);
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top_left_radius_px.horizontal_radius = top_left_radius.horizontal_radius.resolved(node, width_length).to_px(node);
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top_right_radius_px.horizontal_radius = top_right_radius.horizontal_radius.resolved(node, width_length).to_px(node);
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bottom_left_radius_px.horizontal_radius = bottom_left_radius.horizontal_radius.to_px(node, rect.width());
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bottom_right_radius_px.horizontal_radius = bottom_right_radius.horizontal_radius.to_px(node, rect.width());
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top_left_radius_px.horizontal_radius = top_left_radius.horizontal_radius.to_px(node, rect.width());
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top_right_radius_px.horizontal_radius = top_right_radius.horizontal_radius.to_px(node, rect.width());
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auto height_length = CSS::Length::make_px(rect.height());
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bottom_left_radius_px.vertical_radius = bottom_left_radius.vertical_radius.resolved(node, height_length).to_px(node);
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bottom_right_radius_px.vertical_radius = bottom_right_radius.vertical_radius.resolved(node, height_length).to_px(node);
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top_left_radius_px.vertical_radius = top_left_radius.vertical_radius.resolved(node, height_length).to_px(node);
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top_right_radius_px.vertical_radius = top_right_radius.vertical_radius.resolved(node, height_length).to_px(node);
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bottom_left_radius_px.vertical_radius = bottom_left_radius.vertical_radius.to_px(node, rect.height());
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bottom_right_radius_px.vertical_radius = bottom_right_radius.vertical_radius.to_px(node, rect.height());
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top_left_radius_px.vertical_radius = top_left_radius.vertical_radius.to_px(node, rect.height());
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top_right_radius_px.vertical_radius = top_right_radius.vertical_radius.to_px(node, rect.height());
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// Scale overlapping curves according to https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
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CSSPixels f = 1.0f;
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