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WindowServer: Read from /dev/input/mice for mouse packets
Instead of trying to acquire from an individual mouse device, let's read from /dev/input/mice, where all mouse packets are blended together from all mouse devices that are attached to the machine.
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2 changed files with 6 additions and 6 deletions
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@ -31,7 +31,7 @@ private:
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Core::EventLoop m_event_loop;
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int m_keyboard_fd { -1 };
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RefPtr<Core::Notifier> m_keyboard_notifier;
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int m_mouse_fd { -1 };
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int m_mice_fd { -1 };
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RefPtr<Core::Notifier> m_mouse_notifier;
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OwnPtr<IPC::MultiServer<ConnectionFromClient>> m_window_server;
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OwnPtr<IPC::MultiServer<WMConnectionFromClient>> m_wm_server;
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