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LibGUI: Add a simple GWidget class registry/factory
You can now register a GWidget subclass with REGISTER_GWIDGET(class) and it will be available for factory construction through the new GWidgetClassRegistration interface. To obtain a GWidgetClassRegistration for a given class name, you call GWidgetClassRegistration::find(class_name). You can also iterate over all the registered classes using GWCR::for_each(callback). This will be very useful for implementing a proper GUI designer, and also in the future for things like script bindings. NOTE: All of the registrations are done in GWidget.cpp at the moment since I ran into trouble with the fricken linker pruning the global constructors this mechanism relies on. :^)
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10 changed files with 109 additions and 8 deletions
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#include <LibDraw/GraphicsBitmap.h>
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#include <LibGUI/GPainter.h>
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#include <LibGUI/GRadioButton.h>
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#include <LibDraw/GraphicsBitmap.h>
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static RefPtr<GraphicsBitmap> s_unfilled_circle_bitmap;
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static RefPtr<GraphicsBitmap> s_filled_circle_bitmap;
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static RefPtr<GraphicsBitmap> s_changing_filled_circle_bitmap;
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static RefPtr<GraphicsBitmap> s_changing_unfilled_circle_bitmap;
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GRadioButton::GRadioButton(GWidget* parent)
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: GRadioButton({}, parent)
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{
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}
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GRadioButton::GRadioButton(const StringView& text, GWidget* parent)
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: GAbstractButton(text, parent)
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{
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