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	LibGUI: Add a simple GWidget class registry/factory
You can now register a GWidget subclass with REGISTER_GWIDGET(class) and it will be available for factory construction through the new GWidgetClassRegistration interface. To obtain a GWidgetClassRegistration for a given class name, you call GWidgetClassRegistration::find(class_name). You can also iterate over all the registered classes using GWCR::for_each(callback). This will be very useful for implementing a proper GUI designer, and also in the future for things like script bindings. NOTE: All of the registrations are done in GWidget.cpp at the moment since I ran into trouble with the fricken linker pruning the global constructors this mechanism relies on. :^)
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					 10 changed files with 109 additions and 8 deletions
				
			
		|  | @ -44,7 +44,8 @@ public: | |||
|     Function<void(int)> on_value_changed; | ||||
| 
 | ||||
| protected: | ||||
|     GSlider(Orientation, GWidget*); | ||||
|     explicit GSlider(GWidget*); | ||||
|     explicit GSlider(Orientation, GWidget*); | ||||
| 
 | ||||
|     virtual void paint_event(GPaintEvent&) override; | ||||
|     virtual void mousedown_event(GMouseEvent&) override; | ||||
|  |  | |||
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	 Andreas Kling
						Andreas Kling