1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 11:38:11 +00:00

LibWeb: Move mouse event and label logic from layout to painting tree

Input events have nothing to do with layout, so let's not send them to
layout nodes.

The job of Paintable starts to become clear. It represents a paintable
item that can be rendered into the viewport, which means it can also
be targeted by the mouse cursor.
This commit is contained in:
Andreas Kling 2022-03-10 22:46:35 +01:00
parent ed84fbce47
commit cb0c5390ff
35 changed files with 560 additions and 429 deletions

View file

@ -16,6 +16,7 @@
#include <LibWeb/Layout/InitialContainingBlock.h>
#include <LibWeb/Page/EventHandler.h>
#include <LibWeb/Page/Page.h>
#include <LibWeb/Painting/Paintable.h>
#include <LibWeb/UIEvents/EventNames.h>
#include <LibWeb/UIEvents/KeyboardEvent.h>
#include <LibWeb/UIEvents/MouseEvent.h>
@ -123,9 +124,10 @@ bool EventHandler::handle_mousewheel(const Gfx::IntPoint& position, unsigned int
// FIXME: Support wheel events in nested browsing contexts.
auto result = layout_root()->hit_test(position, Layout::HitTestType::Exact);
if (result.layout_node) {
if (result.layout_node->handle_mousewheel({}, position, buttons, modifiers, wheel_delta_x, wheel_delta_y))
return true;
if (result.layout_node
&& result.layout_node->paintable()
&& result.layout_node->paintable()->handle_mousewheel({}, position, buttons, modifiers, wheel_delta_x, wheel_delta_y)) {
return true;
}
if (auto* page = m_browsing_context.page()) {
@ -142,7 +144,7 @@ bool EventHandler::handle_mouseup(const Gfx::IntPoint& position, unsigned button
return false;
if (m_mouse_event_tracking_layout_node) {
m_mouse_event_tracking_layout_node->handle_mouseup({}, position, button, modifiers);
m_mouse_event_tracking_layout_node->paintable()->handle_mouseup({}, position, button, modifiers);
return true;
}
@ -150,8 +152,8 @@ bool EventHandler::handle_mouseup(const Gfx::IntPoint& position, unsigned button
auto result = layout_root()->hit_test(position, Layout::HitTestType::Exact);
if (result.layout_node && result.layout_node->wants_mouse_events()) {
result.layout_node->handle_mouseup({}, position, button, modifiers);
if (result.layout_node && result.layout_node->paintable() && result.layout_node->paintable()->wants_mouse_events()) {
result.layout_node->paintable()->handle_mouseup({}, position, button, modifiers);
// Things may have changed as a consequence of Layout::Node::handle_mouseup(). Hit test again.
if (!layout_root())
@ -186,7 +188,7 @@ bool EventHandler::handle_mousedown(const Gfx::IntPoint& position, unsigned butt
return false;
if (m_mouse_event_tracking_layout_node) {
m_mouse_event_tracking_layout_node->handle_mousedown({}, position, button, modifiers);
m_mouse_event_tracking_layout_node->paintable()->handle_mousedown({}, position, button, modifiers);
return true;
}
@ -207,8 +209,8 @@ bool EventHandler::handle_mousedown(const Gfx::IntPoint& position, unsigned butt
node = result.layout_node->dom_node();
document->set_hovered_node(node);
if (result.layout_node->wants_mouse_events()) {
result.layout_node->handle_mousedown({}, position, button, modifiers);
if (result.layout_node->paintable() && result.layout_node->paintable()->wants_mouse_events()) {
result.layout_node->paintable()->handle_mousedown({}, position, button, modifiers);
return true;
}
@ -304,7 +306,7 @@ bool EventHandler::handle_mousemove(const Gfx::IntPoint& position, unsigned butt
return false;
if (m_mouse_event_tracking_layout_node) {
m_mouse_event_tracking_layout_node->handle_mousemove({}, position, buttons, modifiers);
m_mouse_event_tracking_layout_node->paintable()->handle_mousemove({}, position, buttons, modifiers);
return true;
}
@ -316,10 +318,9 @@ bool EventHandler::handle_mousemove(const Gfx::IntPoint& position, unsigned butt
auto result = layout_root()->hit_test(position, Layout::HitTestType::Exact);
const HTML::HTMLAnchorElement* hovered_link_element = nullptr;
if (result.layout_node) {
if (result.layout_node->wants_mouse_events()) {
if (result.layout_node->paintable() && result.layout_node->paintable()->wants_mouse_events()) {
document.set_hovered_node(result.layout_node->dom_node());
result.layout_node->handle_mousemove({}, position, buttons, modifiers);
result.layout_node->paintable()->handle_mousemove({}, position, buttons, modifiers);
// FIXME: It feels a bit aggressive to always update the cursor like this.
if (auto* page = m_browsing_context.page())
page->client().page_did_request_cursor_change(Gfx::StandardCursor::None);