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HexEditor: Add annotations system
Allow the user to highlight sections of the edited document, giving them arbitrary background colors. These annotations can be created from a selection, or by manually specifying the start and end offsets. Annotations can be edited or deleted by right-clicking them. Any color can be used for the background. Dark colors automatically make the text white for easier readability. When creating a new annotation, we use whatever color the user last picked as this is slightly more likely to be the one they want. Icons contributed by Cubic Love. Co-authored-by: Cubic Love <7754483+cubiclove@users.noreply.github.com>
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13 changed files with 378 additions and 4 deletions
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2021, Arne Elster <arne@elster.li>
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* Copyright (c) 2024, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -24,6 +25,34 @@ bool HexDocument::is_dirty() const
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return m_changes.size() > 0;
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}
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void HexDocument::add_annotation(Annotation annotation)
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{
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m_annotations.append(move(annotation));
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}
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void HexDocument::delete_annotation(Annotation const& annotation)
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{
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m_annotations.remove_first_matching([&](auto& other) {
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return other == annotation;
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});
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}
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Optional<Annotation&> HexDocument::closest_annotation_at(size_t position)
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{
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// FIXME: If we end up with a lot of annotations, we'll need to store them and query them in a smarter way.
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Optional<Annotation&> result;
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for (auto& annotation : m_annotations) {
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if (annotation.start_offset <= position && position <= annotation.end_offset) {
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// If multiple annotations cover this position, use whichever starts latest. This would be the innermost one
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// if they overlap fully rather than partially.
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if (!result.has_value() || result->start_offset < annotation.start_offset)
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result = annotation;
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}
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}
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return result;
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}
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HexDocumentMemory::HexDocumentMemory(ByteBuffer&& buffer)
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: m_buffer(move(buffer))
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{
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