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LibGUI: Don't show non-visible actions in CommandPalette
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5d5f9f52a0
commit
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1 changed files with 2 additions and 2 deletions
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@ -232,14 +232,14 @@ void CommandPalette::collect_actions(GUI::Window& parent_window)
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auto collect_action_children = [&](Core::Object& action_parent) {
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auto collect_action_children = [&](Core::Object& action_parent) {
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action_parent.for_each_child_of_type<GUI::Action>([&](GUI::Action& action) {
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action_parent.for_each_child_of_type<GUI::Action>([&](GUI::Action& action) {
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if (action.is_enabled())
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if (action.is_enabled() && action.is_visible())
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actions.set(action);
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actions.set(action);
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return IterationDecision::Continue;
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return IterationDecision::Continue;
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});
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});
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};
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};
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Function<bool(GUI::Action*)> should_show_action = [&](GUI::Action* action) {
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Function<bool(GUI::Action*)> should_show_action = [&](GUI::Action* action) {
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return action && action->is_enabled() && action->shortcut() != Shortcut(Mod_Ctrl | Mod_Shift, Key_A);
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return action && action->is_enabled() && action->is_visible() && action->shortcut() != Shortcut(Mod_Ctrl | Mod_Shift, Key_A);
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};
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};
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Function<void(Menu&)> collect_actions_from_menu = [&](Menu& menu) {
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Function<void(Menu&)> collect_actions_from_menu = [&](Menu& menu) {
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