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LibDraw+LibGUI: Move radio button painting into StylePainter
This will allow WindowServer to draw radio buttons :^)
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6c549959c6
commit
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3 changed files with 30 additions and 21 deletions
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@ -1,3 +1,4 @@
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#include <LibDraw/GraphicsBitmap.h>
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#include <LibDraw/Painter.h>
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#include <LibDraw/Palette.h>
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#include <LibDraw/StylePainter.h>
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@ -257,3 +258,28 @@ void StylePainter::paint_progress_bar(Painter& painter, const Rect& rect, const
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if (!text.is_null())
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painter.draw_text(rect.translated(0, 0), text, TextAlignment::Center, palette.base_text());
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}
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static RefPtr<GraphicsBitmap> s_unfilled_circle_bitmap;
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static RefPtr<GraphicsBitmap> s_filled_circle_bitmap;
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static RefPtr<GraphicsBitmap> s_changing_filled_circle_bitmap;
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static RefPtr<GraphicsBitmap> s_changing_unfilled_circle_bitmap;
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static const GraphicsBitmap& circle_bitmap(bool checked, bool changing)
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{
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if (changing)
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return checked ? *s_changing_filled_circle_bitmap : *s_changing_unfilled_circle_bitmap;
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return checked ? *s_filled_circle_bitmap : *s_unfilled_circle_bitmap;
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}
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void StylePainter::paint_radio_button(Painter& painter, const Rect& rect, const Palette&, bool is_checked, bool is_being_pressed)
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{
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if (!s_unfilled_circle_bitmap) {
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s_unfilled_circle_bitmap = GraphicsBitmap::load_from_file("/res/icons/unfilled-radio-circle.png");
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s_filled_circle_bitmap = GraphicsBitmap::load_from_file("/res/icons/filled-radio-circle.png");
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s_changing_filled_circle_bitmap = GraphicsBitmap::load_from_file("/res/icons/changing-filled-radio-circle.png");
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s_changing_unfilled_circle_bitmap = GraphicsBitmap::load_from_file("/res/icons/changing-unfilled-radio-circle.png");
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}
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auto& bitmap = circle_bitmap(is_checked, is_being_pressed);
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painter.blit(rect.location(), bitmap, bitmap.rect());
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}
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