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LibCards+Games: Return ErrorOr from CardStack::add_all_grabbed_cards()
...and CardGame::pick_up_cards_from_stack() which is its only caller.
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6 changed files with 16 additions and 13 deletions
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@ -52,10 +52,11 @@ Gfx::IntRect CardGame::moving_cards_bounds() const
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return m_moving_cards.first().rect().united(m_moving_cards.last().rect());
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}
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void CardGame::pick_up_cards_from_stack(Cards::CardStack& stack, Gfx::IntPoint click_location, CardStack::MovementRule movement_rule)
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ErrorOr<void> CardGame::pick_up_cards_from_stack(Cards::CardStack& stack, Gfx::IntPoint click_location, CardStack::MovementRule movement_rule)
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{
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stack.add_all_grabbed_cards(click_location, m_moving_cards, movement_rule);
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TRY(stack.add_all_grabbed_cards(click_location, m_moving_cards, movement_rule));
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m_moving_cards_source_stack = stack;
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return {};
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}
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RefPtr<CardStack> CardGame::find_stack_to_drop_on(CardStack::MovementRule movement_rule) const
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