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LibJS: Use FlyString for identifiers
This makes variable and property lookups a lot faster since comparing two FlyStrings is O(1).
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parent
4f72f6b886
commit
cccbe43056
19 changed files with 67 additions and 57 deletions
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@ -40,14 +40,14 @@ public:
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Object();
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virtual ~Object();
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Value get(const String& property_name) const;
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void put(const String& property_name, Value);
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Value get(const FlyString& property_name) const;
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void put(const FlyString& property_name, Value);
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virtual Optional<Value> get_own_property(const String& property_name) const;
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virtual bool put_own_property(const String& property_name, Value);
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virtual Optional<Value> get_own_property(const FlyString& property_name) const;
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virtual bool put_own_property(const FlyString& property_name, Value);
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void put_native_function(String property_name, AK::Function<Value(Object*, Vector<Value>)>);
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void put_native_property(String property_name, AK::Function<Value(Object*)> getter, AK::Function<void(Object*, Value)> setter);
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void put_native_function(const FlyString& property_name, AK::Function<Value(Object*, Vector<Value>)>);
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void put_native_property(const FlyString& property_name, AK::Function<Value(Object*)> getter, AK::Function<void(Object*, Value)> setter);
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virtual bool is_array() const { return false; }
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virtual bool is_function() const { return false; }
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@ -62,7 +62,7 @@ public:
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const Object* prototype() const { return m_prototype; }
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void set_prototype(Object* prototype) { m_prototype = prototype; }
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bool has_own_property(const String& property_name) const;
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bool has_own_property(const FlyString& property_name) const;
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enum class PreferredType {
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Default,
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String,
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@ -74,7 +74,7 @@ public:
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virtual Value to_string() const;
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private:
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HashMap<String, Value> m_properties;
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HashMap<FlyString, Value> m_properties;
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Object* m_prototype { nullptr };
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};
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