mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 07:08:10 +00:00
LibJS: Use FlyString for identifiers
This makes variable and property lookups a lot faster since comparing two FlyStrings is O(1).
This commit is contained in:
parent
4f72f6b886
commit
cccbe43056
19 changed files with 67 additions and 57 deletions
|
@ -32,11 +32,11 @@ namespace JS {
|
|||
|
||||
class ScriptFunction final : public Function {
|
||||
public:
|
||||
ScriptFunction(const ScopeNode& body, Vector<String> parameters = {});
|
||||
ScriptFunction(const ScopeNode& body, Vector<FlyString> parameters = {});
|
||||
virtual ~ScriptFunction();
|
||||
|
||||
const ScopeNode& body() const { return m_body; }
|
||||
const Vector<String>& parameters() const { return m_parameters; };
|
||||
const Vector<FlyString>& parameters() const { return m_parameters; };
|
||||
|
||||
virtual Value call(Interpreter&, const Vector<Value>&) override;
|
||||
|
||||
|
@ -45,7 +45,7 @@ private:
|
|||
virtual const char* class_name() const override { return "ScriptFunction"; }
|
||||
|
||||
NonnullRefPtr<ScopeNode> m_body;
|
||||
const Vector<String> m_parameters;
|
||||
const Vector<FlyString> m_parameters;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue