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LibJS: Fix typo "sweeped" => "swept" everywhere

This commit is contained in:
Andreas Kling 2021-06-27 22:39:48 +02:00
parent 1bd52ce789
commit cd53d046b2
10 changed files with 17 additions and 17 deletions

View file

@ -42,19 +42,19 @@ bool FinalizationRegistry::remove_by_token(Object& unregister_token)
return removed;
}
void FinalizationRegistry::remove_sweeped_cells(Badge<Heap>, Vector<Cell*>& cells)
void FinalizationRegistry::remove_swept_cells(Badge<Heap>, Vector<Cell*>& cells)
{
auto any_cells_were_sweeped = false;
auto any_cells_were_swept = false;
for (auto cell : cells) {
for (auto& record : m_records) {
if (record.target != cell)
continue;
record.target = nullptr;
any_cells_were_sweeped = true;
any_cells_were_swept = true;
break;
}
}
if (any_cells_were_sweeped)
if (any_cells_were_swept)
vm().enqueue_finalization_registry_cleanup_job(*this);
}

View file

@ -30,7 +30,7 @@ public:
bool remove_by_token(Object& unregister_token);
void cleanup(FunctionObject* callback = nullptr);
virtual void remove_sweeped_cells(Badge<Heap>, Vector<Cell*>&) override;
virtual void remove_swept_cells(Badge<Heap>, Vector<Cell*>&) override;
private:
virtual void visit_edges(Visitor& visitor) override;

View file

@ -22,7 +22,7 @@ public:
deregister();
}
virtual void remove_sweeped_cells(Badge<Heap>, Vector<Cell*>&) = 0;
virtual void remove_swept_cells(Badge<Heap>, Vector<Cell*>&) = 0;
protected:
void deregister()

View file

@ -23,7 +23,7 @@ WeakMap::~WeakMap()
{
}
void WeakMap::remove_sweeped_cells(Badge<Heap>, Vector<Cell*>& cells)
void WeakMap::remove_swept_cells(Badge<Heap>, Vector<Cell*>& cells)
{
for (auto* cell : cells)
m_values.remove(cell);

View file

@ -27,7 +27,7 @@ public:
HashMap<Cell*, Value> const& values() const { return m_values; };
HashMap<Cell*, Value>& values() { return m_values; };
virtual void remove_sweeped_cells(Badge<Heap>, Vector<Cell*>&) override;
virtual void remove_swept_cells(Badge<Heap>, Vector<Cell*>&) override;
private:
HashMap<Cell*, Value> m_values; // This stores Cell pointers instead of Object pointers to aide with sweeping

View file

@ -25,7 +25,7 @@ WeakRef::~WeakRef()
{
}
void WeakRef::remove_sweeped_cells(Badge<Heap>, Vector<Cell*>& cells)
void WeakRef::remove_swept_cells(Badge<Heap>, Vector<Cell*>& cells)
{
VERIFY(m_value);
for (auto* cell : cells) {

View file

@ -27,7 +27,7 @@ public:
void update_execution_generation() { m_last_execution_generation = vm().execution_generation(); };
virtual void remove_sweeped_cells(Badge<Heap>, Vector<Cell*>&) override;
virtual void remove_swept_cells(Badge<Heap>, Vector<Cell*>&) override;
private:
virtual void visit_edges(Visitor&) override;

View file

@ -23,7 +23,7 @@ WeakSet::~WeakSet()
{
}
void WeakSet::remove_sweeped_cells(Badge<Heap>, Vector<Cell*>& cells)
void WeakSet::remove_swept_cells(Badge<Heap>, Vector<Cell*>& cells)
{
for (auto* cell : cells)
m_values.remove(cell);

View file

@ -27,7 +27,7 @@ public:
HashTable<Cell*> const& values() const { return m_values; };
HashTable<Cell*>& values() { return m_values; };
virtual void remove_sweeped_cells(Badge<Heap>, Vector<Cell*>&) override;
virtual void remove_swept_cells(Badge<Heap>, Vector<Cell*>&) override;
private:
HashTable<Cell*> m_values; // This stores Cell pointers instead of Object pointers to aide with sweeping