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LibWeb: Allow scrolling overflowed content with the mouse wheel :^)
This is rather crude, but you can now use the mouse wheel to scroll up and down in block-level boxes with clipped overflowing content. There's no limit to how far you can scroll in either direction, since we don't yet track how much overflow there is. But it's a start. :^)
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@ -53,10 +53,17 @@ public:
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virtual void split_into_lines(InlineFormattingContext&, LayoutMode) override;
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const Gfx::FloatPoint& scroll_offset() const { return m_scroll_offset; }
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void set_scroll_offset(const Gfx::FloatPoint&);
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private:
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virtual bool is_block_box() const final { return true; }
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virtual bool wants_mouse_events() const override { return true; }
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virtual void handle_mousewheel(Badge<EventHandler>, const Gfx::IntPoint&, unsigned buttons, unsigned modifiers, int wheel_delta) override;
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bool should_clip_overflow() const;
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Gfx::FloatPoint m_scroll_offset;
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};
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template<>
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