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LibGUI+Userland: Make Dialog::ExecResult an enum class

This commit is contained in:
Sam Atkins 2022-05-13 13:10:27 +01:00 committed by Linus Groh
parent 1f82beded3
commit cdffe556c8
90 changed files with 232 additions and 232 deletions

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@ -75,7 +75,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
auto change_settings = [&] {
auto settings_dialog = SettingsDialog::construct(window, player_name);
if (settings_dialog->exec() || settings_dialog->result() != GUI::Dialog::ExecOK)
if (settings_dialog->exec() != GUI::Dialog::ExecResult::OK)
return;
player_name = settings_dialog->player_name();