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https://github.com/RGBCube/serenity
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GTextEditor: Let's use a Vector for the line backing store.
I'm eventually gonna want to replace this with something more clever, like a automagically splicing vector or something, but for now, at least we move away from immutable Strings.
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parent
a21ecd440a
commit
ce35cddb1b
4 changed files with 36 additions and 17 deletions
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@ -112,7 +112,7 @@ void GTextEditor::paint_event(GPaintEvent& event)
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line_rect.set_width(exposed_width);
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if (i == m_cursor.line() && is_focused())
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painter.fill_rect(line_rect, Color(230, 230, 230));
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painter.draw_text(line_rect, line.text(), TextAlignment::CenterLeft, Color::Black);
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painter.draw_text(line_rect, line.characters(), line.length(), TextAlignment::CenterLeft, Color::Black);
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}
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if (is_focused() && m_cursor_state)
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@ -176,9 +176,17 @@ void GTextEditor::keydown_event(GKeyEvent& event)
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set_cursor(line_count() - 1, m_lines[line_count() - 1].length());
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return;
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}
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if (!event.text().is_empty())
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insert_at_cursor(event.text()[0]);
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return GWidget::keydown_event(event);
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}
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void GTextEditor::insert_at_cursor(char ch)
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{
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}
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Rect GTextEditor::visible_content_rect() const
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{
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return {
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@ -194,7 +202,7 @@ Rect GTextEditor::cursor_content_rect() const
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if (!m_cursor.is_valid())
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return { };
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ASSERT(!m_lines.is_empty());
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ASSERT(m_cursor.column() <= (current_line().text().length() + 1));
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ASSERT(m_cursor.column() <= (current_line().length() + 1));
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return { m_cursor.column() * glyph_width(), m_cursor.line() * line_height(), 1, line_height() };
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}
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@ -280,17 +288,20 @@ void GTextEditor::timer_event(GTimerEvent&)
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update_cursor();
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}
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GTextEditor::Line::Line()
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{
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m_text.append(0);
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}
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void GTextEditor::Line::set_text(const String& text)
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{
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if (text == m_text)
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if (text.length() == length() && !memcmp(text.characters(), characters(), length()))
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return;
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m_text = text;
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m_cached_width = -1;
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m_text.resize(text.length() + 1);
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memcpy(m_text.data(), text.characters(), text.length() + 1);
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}
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int GTextEditor::Line::width(const Font& font) const
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{
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if (m_cached_width < 0)
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m_cached_width = font.width(m_text);
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return m_cached_width;
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return font.glyph_width('x') * length();
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}
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@ -57,18 +57,20 @@ private:
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virtual void timer_event(GTimerEvent&) override;
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virtual bool accepts_focus() const override { return true; }
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void insert_at_cursor(char);
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class Line {
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public:
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Line() { }
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Line();
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String text() const { return m_text; }
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int length() const { return m_text.length(); }
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const char* characters() const { return m_text.data(); }
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int length() const { return m_text.size() - 1; }
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int width(const Font&) const;
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void set_text(const String&);
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private:
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String m_text;
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mutable int m_cached_width { -1 };
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// NOTE: This vector is null terminated.
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Vector<char> m_text;
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};
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void update_scrollbar_ranges();
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@ -323,7 +323,7 @@ void Painter::blit(const Point& position, const GraphicsBitmap& source, const Re
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draw_bitmap(point, font().glyph_bitmap(ch), color);
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}
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void Painter::draw_text(const Rect& rect, const String& text, TextAlignment alignment, Color color)
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void Painter::draw_text(const Rect& rect, const char* text, int length, TextAlignment alignment, Color color)
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{
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Point point;
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@ -343,8 +343,8 @@ void Painter::draw_text(const Rect& rect, const String& text, TextAlignment alig
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}
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int space_width = font().glyph_width(' ') + font().glyph_spacing();
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for (ssize_t i = 0; i < text.length(); ++i) {
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byte ch = text[i];
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for (ssize_t i = 0; i < length; ++i) {
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char ch = text[i];
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if (ch == ' ') {
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point.move_by(space_width, 0);
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continue;
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@ -354,6 +354,11 @@ void Painter::draw_text(const Rect& rect, const String& text, TextAlignment alig
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}
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}
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void Painter::draw_text(const Rect& rect, const String& text, TextAlignment alignment, Color color)
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{
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draw_text(rect, text.characters(), text.length(), alignment, color);
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}
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void Painter::set_pixel(const Point& p, Color color)
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{
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auto point = p;
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@ -35,6 +35,7 @@ public:
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void blit(const Point&, const GraphicsBitmap&, const Rect& src_rect);
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void blit_with_opacity(const Point&, const GraphicsBitmap&, const Rect& src_rect, float opacity);
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void draw_text(const Rect&, const char* text, int length, TextAlignment = TextAlignment::TopLeft, Color = Color());
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void draw_text(const Rect&, const String&, TextAlignment = TextAlignment::TopLeft, Color = Color());
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void draw_glyph(const Point&, char, Color);
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