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More window manager hacking. FocusIn/FocusOut events.
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parent
7577ee0c67
commit
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8 changed files with 20 additions and 22 deletions
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@ -74,7 +74,7 @@ void Window::event(Event& event)
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if (event.isPaintEvent()) {
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auto& pe = static_cast<PaintEvent&>(event);
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printf("Window[\"%s\"]: paintEvent %d,%d %dx%d\n", class_name(),
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printf("Window[\"%s\"]: paintEvent %d,%d %dx%d\n", title().characters(),
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pe.rect().x(),
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pe.rect().y(),
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pe.rect().width(),
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@ -123,15 +123,15 @@ void Window::setFocusedWidget(Widget* widget)
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{
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if (m_focusedWidget.ptr() == widget)
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return;
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auto* previouslyFocusedWidget = m_focusedWidget.ptr();
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if (!widget) {
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auto* previously_focused_widget = m_focusedWidget.ptr();
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if (!widget)
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m_focusedWidget = nullptr;
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} else {
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else {
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m_focusedWidget = widget->makeWeakPtr();
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m_focusedWidget->repaint(Rect());
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EventLoop::main().postEvent(m_focusedWidget.ptr(), make<Event>(Event::FocusIn));
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}
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if (previouslyFocusedWidget)
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previouslyFocusedWidget->repaint(Rect());
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if (previously_focused_widget)
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EventLoop::main().postEvent(previously_focused_widget, make<Event>(Event::FocusOut));
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}
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void Window::close()
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