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https://github.com/RGBCube/serenity
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PaintBrush: Allow editing palette colors by ctrl-clicking them.
Maybe the ColorDialog class could be fashioned into something generally usable in LibGUI, but for now it lives in the PaintBrush app. :^)
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4 changed files with 113 additions and 1 deletions
83
Applications/PaintBrush/ColorDialog.cpp
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83
Applications/PaintBrush/ColorDialog.cpp
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#include "ColorDialog.h"
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#include <LibGUI/GBoxLayout.h>
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#include <LibGUI/GButton.h>
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#include <LibGUI/GFrame.h>
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#include <LibGUI/GSpinBox.h>
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#include <LibGUI/GWidget.h>
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ColorDialog::ColorDialog(Color color, CObject* parent)
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: GDialog(parent)
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, m_color(color)
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{
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set_title("Edit Color");
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build();
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}
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ColorDialog::~ColorDialog()
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{
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}
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void ColorDialog::build()
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{
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auto* horizontal_container = new GWidget;
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horizontal_container->set_fill_with_background_color(true);
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horizontal_container->set_layout(make<GBoxLayout>(Orientation::Horizontal));
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horizontal_container->layout()->set_margins({ 4, 4, 4, 4 });
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set_main_widget(horizontal_container);
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auto* left_vertical_container = new GWidget(horizontal_container);
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left_vertical_container->set_layout(make<GBoxLayout>(Orientation::Vertical));
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auto* right_vertical_container = new GWidget(horizontal_container);
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right_vertical_container->set_layout(make<GBoxLayout>(Orientation::Vertical));
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enum RGBComponent {
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Red, Green, Blue
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};
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auto* preview_widget = new GFrame(right_vertical_container);
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preview_widget->set_background_color(m_color);
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preview_widget->set_fill_with_background_color(true);
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right_vertical_container->layout()->add_spacer();
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auto* cancel_button = new GButton("Cancel", right_vertical_container);
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cancel_button->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
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cancel_button->set_preferred_size({ 0, 20 });
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cancel_button->on_click = [&](auto&) {
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done(GDialog::ExecCancel);
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};
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auto* ok_button = new GButton("Okay", right_vertical_container);
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ok_button->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
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ok_button->set_preferred_size({ 0, 20 });
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ok_button->on_click = [&](auto&) {
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done(GDialog::ExecOK);
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};
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auto make_spinbox = [&](RGBComponent component, int initial_value) {
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auto* spinbox = new GSpinBox(left_vertical_container);
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spinbox->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
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spinbox->set_preferred_size({ 0, 20 });
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spinbox->set_min(0);
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spinbox->set_max(255);
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spinbox->set_value(initial_value);
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spinbox->on_change = [=](auto value) {
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dbgprintf("on_change, component=%d, value=%d\n", component, value);
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if (component == Red)
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m_color.set_red(value);
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if (component == Green)
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m_color.set_green(value);
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if (component == Blue)
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m_color.set_blue(value);
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dbgprintf("m_color is now: %s\n", m_color.to_string().characters());
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preview_widget->set_background_color(m_color);
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preview_widget->update();
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};
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return spinbox;
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};
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auto* red_spin = make_spinbox(Red, m_color.red());
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auto* green_spin = make_spinbox(Green, m_color.green());
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auto* blue_spin = make_spinbox(Blue, m_color.blue());
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}
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17
Applications/PaintBrush/ColorDialog.h
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17
Applications/PaintBrush/ColorDialog.h
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#pragma once
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#include <LibGUI/GDialog.h>
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class ColorDialog final : public GDialog {
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public:
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explicit ColorDialog(Color, CObject* parent = nullptr);
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virtual ~ColorDialog() override;
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virtual const char* class_name() const override { return "ColorDialog"; }
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Color color() const { return m_color; }
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private:
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void build();
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Color m_color;
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};
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@ -7,6 +7,7 @@ OBJS = \
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Tool.o \
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PenTool.o \
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BucketTool.o \
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ColorDialog.o \
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main.o
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APP = PaintBrush
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@ -1,4 +1,5 @@
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#include "PaletteWidget.h"
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#include "ColorDialog.h"
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#include "PaintableWidget.h"
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#include <LibGUI/GBoxLayout.h>
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@ -20,6 +21,16 @@ public:
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virtual void mousedown_event(GMouseEvent& event) override
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{
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if (event.modifiers() & KeyModifier::Mod_Ctrl && event.button() == GMouseButton::Left) {
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ColorDialog dialog(m_color, window());
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if (dialog.exec() == GDialog::ExecOK) {
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m_color = dialog.color();
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set_background_color(m_color);
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update();
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}
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return;
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}
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if (event.button() == GMouseButton::Left)
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m_palette_widget.set_primary_color(m_color);
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else if (event.button() == GMouseButton::Right)
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@ -75,7 +86,7 @@ PaletteWidget::PaletteWidget(PaintableWidget& paintable_widget, GWidget* parent)
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bottom_color_container->set_layout(make<GBoxLayout>(Orientation::Horizontal));
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bottom_color_container->layout()->set_spacing(1);
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auto add_color_widget = [&] (GWidget* container, Color color) {
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auto add_color_widget = [&](GWidget* container, Color color) {
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auto* color_widget = new ColorWidget(color, *this, container);
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color_widget->set_fill_with_background_color(true);
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color_widget->set_background_color(color);
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