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LibGfx: Make style painters use east const and virtual specifiers
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ab1ce13eea
commit
cf188df86c
3 changed files with 36 additions and 36 deletions
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@ -37,14 +37,14 @@ class BaseStylePainter {
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public:
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virtual ~BaseStylePainter() { }
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virtual void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) = 0;
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virtual void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) = 0;
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virtual void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) = 0;
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virtual void paint_window_frame(Painter&, const IntRect&, const Palette&) = 0;
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virtual void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal) = 0;
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virtual void paint_radio_button(Painter&, const IntRect&, const Palette&, bool is_checked, bool is_being_pressed) = 0;
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virtual void paint_check_box(Painter&, const IntRect&, const Palette&, bool is_enabled, bool is_checked, bool is_being_pressed) = 0;
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virtual void paint_transparency_grid(Painter&, const IntRect&, const Palette&) = 0;
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virtual void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) = 0;
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virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) = 0;
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virtual void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) = 0;
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virtual void paint_window_frame(Painter&, IntRect const&, Palette const&) = 0;
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virtual void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView const& text, Orientation = Orientation::Horizontal) = 0;
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virtual void paint_radio_button(Painter&, IntRect const&, Palette const&, bool is_checked, bool is_being_pressed) = 0;
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virtual void paint_check_box(Painter&, IntRect const&, Palette const&, bool is_enabled, bool is_checked, bool is_being_pressed) = 0;
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virtual void paint_transparency_grid(Painter&, IntRect const&, Palette const&) = 0;
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protected:
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BaseStylePainter() { }
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@ -55,14 +55,14 @@ public:
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static BaseStylePainter& current();
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// FIXME: These are here for API compatibility, we should probably remove them and move BaseStylePainter into here
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static void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false);
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static void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top, bool in_active_window);
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static void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false);
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static void paint_window_frame(Painter&, const IntRect&, const Palette&);
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static void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal);
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static void paint_radio_button(Painter&, const IntRect&, const Palette&, bool is_checked, bool is_being_pressed);
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static void paint_check_box(Painter&, const IntRect&, const Palette&, bool is_enabled, bool is_checked, bool is_being_pressed);
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static void paint_transparency_grid(Painter&, const IntRect&, const Palette&);
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static void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false);
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static void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, bool top, bool in_active_window);
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static void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false);
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static void paint_window_frame(Painter&, IntRect const&, Palette const&);
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static void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView const& text, Orientation = Orientation::Horizontal);
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static void paint_radio_button(Painter&, IntRect const&, Palette const&, bool is_checked, bool is_being_pressed);
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static void paint_check_box(Painter&, IntRect const&, Palette const&, bool is_enabled, bool is_checked, bool is_being_pressed);
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static void paint_transparency_grid(Painter&, IntRect const&, Palette const&);
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};
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}
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