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LibThreading: Register BackgroundAction with EventLoop

BackgroundActions are now added as a job to the event loop, therefore
they get canceled when the loop exits and their on_complete action never
runs. This fixes all UAF bugs related to BackgroundAction's use of
EventLoops, as seen with e.g. thumbnail generation.
This commit is contained in:
kleines Filmröllchen 2022-12-29 14:57:00 +01:00 committed by Linus Groh
parent 8f4d0d3797
commit cf1fa419ab
4 changed files with 72 additions and 39 deletions

View file

@ -135,7 +135,7 @@ void FileProvider::query(DeprecatedString const& query, Function<void(Vector<Non
Vector<NonnullRefPtr<Result>> results;
for (auto& path : m_full_path_cache) {
if (task.is_cancelled())
if (task.is_canceled())
return {};
auto match_result = fuzzy_match(query, path);

View file

@ -30,26 +30,25 @@ bool MonitorWidget::set_wallpaper(DeprecatedString path)
if (!is_different_to_current_wallpaper_path(path))
return false;
(void)Threading::BackgroundAction<ErrorOr<NonnullRefPtr<Gfx::Bitmap>>>::construct(
(void)Threading::BackgroundAction<NonnullRefPtr<Gfx::Bitmap>>::construct(
[path](auto&) -> ErrorOr<NonnullRefPtr<Gfx::Bitmap>> {
if (path.is_empty())
return Error::from_errno(ENOENT);
return Gfx::Bitmap::load_from_file(path);
},
[this, path](ErrorOr<NonnullRefPtr<Gfx::Bitmap>> bitmap_or_error) -> ErrorOr<void> {
[this, path](NonnullRefPtr<Gfx::Bitmap> bitmap) -> ErrorOr<void> {
// If we've been requested to change while we were loading the bitmap, don't bother spending the cost to
// move and render the now stale bitmap.
if (is_different_to_current_wallpaper_path(path))
return {};
if (bitmap_or_error.is_error())
m_wallpaper_bitmap = nullptr;
else
m_wallpaper_bitmap = bitmap_or_error.release_value();
m_wallpaper_bitmap = move(bitmap);
m_desktop_dirty = true;
update();
return bitmap_or_error.is_error() ? bitmap_or_error.release_error() : ErrorOr<void> {};
return {};
},
[this, path](Error) -> void {
m_wallpaper_bitmap = nullptr;
});
if (path.is_empty())

View file

@ -291,12 +291,12 @@ void PropertiesWindow::DirectoryStatisticsCalculator::start()
VERIFY(!m_background_action);
m_background_action = Threading::BackgroundAction<int>::construct(
[this, strong_this = NonnullRefPtr(*this)](auto& task) {
[this, strong_this = NonnullRefPtr(*this)](auto& task) -> ErrorOr<int> {
auto timer = Core::ElapsedTimer();
while (!m_work_queue.is_empty()) {
auto base_directory = m_work_queue.dequeue();
auto result = Core::Directory::for_each_entry(base_directory, Core::DirIterator::SkipParentAndBaseDir, [&](auto const& entry, auto const& directory) -> ErrorOr<IterationDecision> {
if (task.is_cancelled())
if (task.is_canceled())
return Error::from_errno(ECANCELED);
struct stat st = {};
@ -315,7 +315,7 @@ void PropertiesWindow::DirectoryStatisticsCalculator::start()
}
// Show the first update, then show any subsequent updates every 100ms.
if (!task.is_cancelled() && on_update && (!timer.is_valid() || timer.elapsed_time() > 100_ms)) {
if (!task.is_canceled() && on_update && (!timer.is_valid() || timer.elapsed_time() > 100_ms)) {
timer.start();
on_update(m_total_size_in_bytes, m_file_count, m_directory_count);
}
@ -323,15 +323,18 @@ void PropertiesWindow::DirectoryStatisticsCalculator::start()
return IterationDecision::Continue;
});
if (result.is_error() && result.error().code() == ECANCELED)
return ECANCELED;
return Error::from_errno(ECANCELED);
}
return ESUCCESS;
return 0;
},
[this](auto result) -> ErrorOr<void> {
if (on_update && result == ESUCCESS)
[this](auto) -> ErrorOr<void> {
if (on_update)
on_update(m_total_size_in_bytes, m_file_count, m_directory_count);
return {};
},
[](auto) {
// Ignore the error.
});
}

View file

@ -1,7 +1,7 @@
/*
* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
* Copyright (c) 2022-2023, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -15,6 +15,7 @@
#include <LibCore/Event.h>
#include <LibCore/EventLoop.h>
#include <LibCore/Object.h>
#include <LibCore/Promise.h>
#include <LibThreading/Thread.h>
namespace Threading {
@ -39,50 +40,80 @@ class BackgroundAction final : public Core::Object
C_OBJECT(BackgroundAction);
public:
void cancel()
{
m_cancelled = true;
}
bool is_cancelled() const
{
return m_cancelled;
}
// Promise is an implementation detail of BackgroundAction in order to communicate with EventLoop.
// All of the promise's callbacks and state are either managed by us or by EventLoop.
using Promise = Core::Promise<NonnullRefPtr<Core::Object>>;
virtual ~BackgroundAction() = default;
Optional<Result> const& result() const { return m_result; }
Optional<Result>& result() { return m_result; }
void cancel() { m_canceled = true; }
// If your action is long-running, you should periodically check the cancel state and possibly return early.
bool is_canceled() const { return m_canceled; }
private:
BackgroundAction(Function<Result(BackgroundAction&)> action, Function<ErrorOr<void>(Result)> on_complete, Optional<Function<void(Error)>> on_error = {})
BackgroundAction(Function<ErrorOr<Result>(BackgroundAction&)> action, Function<ErrorOr<void>(Result)> on_complete, Optional<Function<void(Error)>> on_error = {})
: Core::Object(&background_thread())
, m_promise(Promise::try_create().release_value_but_fixme_should_propagate_errors())
, m_action(move(action))
, m_on_complete(move(on_complete))
{
if (m_on_complete) {
m_promise->on_resolved = [](NonnullRefPtr<Core::Object>& object) -> ErrorOr<void> {
auto self = static_ptr_cast<BackgroundAction<Result>>(object);
VERIFY(self->m_result.has_value());
if (auto maybe_error = self->m_on_complete(self->m_result.value()); maybe_error.is_error())
self->m_on_error(maybe_error.release_error());
return {};
};
Core::EventLoop::current().add_job(m_promise);
}
if (on_error.has_value())
m_on_error = on_error.release_value();
enqueue_work([this, origin_event_loop = &Core::EventLoop::current()] {
m_result = m_action(*this);
if (m_on_complete) {
origin_event_loop->deferred_invoke([this] {
auto maybe_error = m_on_complete(m_result.release_value());
if (maybe_error.is_error())
m_on_error(maybe_error.release_error());
remove_from_parent();
});
origin_event_loop->wake();
auto result = m_action(*this);
// The event loop cancels the promise when it exits.
m_canceled |= m_promise->is_canceled();
// All of our work was successful and we weren't cancelled; resolve the event loop's promise.
if (!m_canceled && !result.is_error()) {
m_result = result.release_value();
// If there is no completion callback, we don't rely on the user keeping around the event loop.
if (m_on_complete) {
origin_event_loop->deferred_invoke([this] {
// Our promise's resolution function will never error.
(void)m_promise->resolve(*this);
remove_from_parent();
});
origin_event_loop->wake();
}
} else {
this->remove_from_parent();
// We were either unsuccessful or cancelled (in which case there is no error).
auto error = Error::from_errno(ECANCELED);
if (result.is_error())
error = result.release_error();
m_promise->cancel(Error::from_errno(ECANCELED));
if (m_on_error)
m_on_error(move(error));
remove_from_parent();
}
});
}
bool m_cancelled { false };
Function<Result(BackgroundAction&)> m_action;
NonnullRefPtr<Promise> m_promise;
Function<ErrorOr<Result>(BackgroundAction&)> m_action;
Function<ErrorOr<void>(Result)> m_on_complete;
Function<void(Error)> m_on_error = [](Error error) {
dbgln("Error occurred while running a BackgroundAction: {}", error);
};
Optional<Result> m_result;
bool m_canceled { false };
};
}