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WindowServer: Split double-duty Window::normalize_rect()
This commit: - merges the two(!) places that defined independently the minimum size of a window. - splits Window::normalize_rect(), which was originally just a function to apply the minimum size requirement, and has taken on the additional job of nudging windows back onto the desktop. This inadvertantly fixes a crash that happens when a malicious program creates a window of size (0, 0). Now, a window at [0,0 50x50] is created instead.
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79f534ef12
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4 changed files with 30 additions and 24 deletions
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@ -159,7 +159,8 @@ public:
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void set_rect(const Gfx::IntRect&);
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void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
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void set_rect_without_repaint(const Gfx::IntRect&);
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void normalize_rect(bool force_titlebar_visible = true);
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void apply_minimum_size(Gfx::IntRect&);
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void nudge_into_desktop(bool force_titlebar_visible = true);
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void set_taskbar_rect(const Gfx::IntRect&);
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const Gfx::IntRect& taskbar_rect() const { return m_taskbar_rect; }
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