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https://github.com/RGBCube/serenity
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LibGUI: Walk all visible rows when updating TreeView column sizes
Previously only rows containing root nodes were considered. Fixes offset content drift and columns failing to resize in multi-column TreeViews
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parent
bf86676272
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cfaf97a463
1 changed files with 21 additions and 14 deletions
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@ -606,9 +606,7 @@ void TreeView::update_column_sizes()
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auto& model = *this->model();
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int column_count = model.column_count();
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int row_count = model.row_count();
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int tree_column = model.tree_column();
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int tree_column_x_offset = 0;
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for (int column = 0; column < column_count; ++column) {
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if (column == tree_column)
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@ -616,29 +614,38 @@ void TreeView::update_column_sizes()
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if (!column_header().is_section_visible(column))
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continue;
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int header_width = column_header().font().width(model.column_name(column));
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if (column == m_key_column && model.is_column_sortable(column))
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header_width += font().width(" \xE2\xAC\x86");
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int column_width = header_width;
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for (int row = 0; row < row_count; ++row) {
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auto cell_data = model.index(row, column).data();
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traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect&, const Gfx::IntRect&, int) {
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auto cell_data = model.index(index.row(), column, index.parent()).data();
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int cell_width = 0;
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if (cell_data.is_bitmap()) {
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if (cell_data.is_icon()) {
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cell_width = cell_data.as_icon().bitmap_for_size(16)->width();
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} else if (cell_data.is_bitmap()) {
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cell_width = cell_data.as_bitmap().width();
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} else {
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} else if (cell_data.is_valid()) {
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cell_width = font().width(cell_data.to_string());
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}
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column_width = max(column_width, cell_width);
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}
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return IterationDecision::Continue;
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});
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set_column_width(column, max(this->column_width(column), column_width));
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if (column < tree_column)
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tree_column_x_offset += column_width;
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}
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int tree_column_header_width = column_header().font().width(model.column_name(tree_column));
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if (tree_column == m_key_column && model.is_column_sortable(tree_column))
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tree_column_header_width += font().width(" \xE2\xAC\x86");
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int tree_column_width = tree_column_header_width;
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traverse_in_paint_order([&](const ModelIndex&, const Gfx::IntRect& rect, const Gfx::IntRect&, int) {
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tree_column_width = max(rect.right() - tree_column_x_offset, tree_column_width);
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traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect&, const Gfx::IntRect&, int indent_level) {
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auto cell_data = model.index(index.row(), tree_column, index.parent()).data();
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int cell_width = 0;
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if (cell_data.is_valid()) {
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cell_width = font().width(cell_data.to_string());
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cell_width += horizontal_padding() * 2 + indent_level * indent_width_in_pixels() + icon_size() / 2;
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}
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tree_column_width = max(tree_column_width, cell_width);
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return IterationDecision::Continue;
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});
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@ -652,7 +659,7 @@ int TreeView::tree_column_x_offset() const
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for (int i = 0; i < tree_column; ++i) {
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if (column_header().is_section_visible(i)) {
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offset += column_width(i);
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offset += horizontal_padding();
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offset += horizontal_padding() * 2;
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}
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}
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return offset;
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