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WindowServer+LibGUI: Add data_type and data fields to drag operations
These fields are intended to carry the real meat of a drag operation, and the "text" is just for what we show on screen (alongside the cursor during the actual drag.) The data field is just a String for now, but in the future we should make it something more flexible.
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13 changed files with 50 additions and 15 deletions
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@ -651,6 +651,6 @@ OwnPtr<WindowServer::StartDragResponse> WSClientConnection::handle(const WindowS
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bitmap = GraphicsBitmap::create_with_shared_buffer(GraphicsBitmap::Format::RGBA32, *shared_buffer, message.bitmap_size());
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}
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wm.start_dnd_drag(*this, message.text(), bitmap);
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wm.start_dnd_drag(*this, message.text(), bitmap, message.data_type(), message.data());
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return make<WindowServer::StartDragResponse>(true);
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}
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