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https://github.com/RGBCube/serenity
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LibVideo/VP9: Begin decoding tiles
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parent
f9899fc17f
commit
cfd65eafa9
4 changed files with 174 additions and 12 deletions
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@ -22,7 +22,6 @@ bool Decoder::parse_frame(const ByteBuffer& frame_data)
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m_bit_stream = make<BitStream>(frame_data.data(), frame_data.size());
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m_syntax_element_counter = make<SyntaxElementCounter>();
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m_start_bit_pos = m_bit_stream->get_position();
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if (!uncompressed_header())
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return false;
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dbgln("Finished reading uncompressed header");
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@ -48,6 +47,8 @@ bool Decoder::parse_frame(const ByteBuffer& frame_data)
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if (!m_bit_stream->exit_bool())
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return false;
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dbgln("Finished reading frame!");
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decode_tiles();
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return true;
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}
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@ -366,8 +367,8 @@ bool Decoder::tile_info()
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u16 Decoder::calc_min_log2_tile_cols()
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{
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auto min_log_2 = 0;
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while ((MAX_TILE_WIDTH_B64 << min_log_2) < m_sb64_cols)
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auto min_log_2 = 0u;
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while ((u8)(MAX_TILE_WIDTH_B64 << min_log_2) < m_sb64_cols)
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min_log_2++;
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return min_log_2;
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}
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@ -389,8 +390,8 @@ bool Decoder::setup_past_independence()
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}
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}
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m_segmentation_abs_or_delta_update = false;
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for (auto row = 0; row < m_mi_rows; row++) {
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for (auto col = 0; col < m_mi_cols; col++) {
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for (auto row = 0u; row < m_mi_rows; row++) {
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for (auto col = 0u; col < m_mi_cols; col++) {
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// TODO: m_prev_segment_ids[row][col] = 0;
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}
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}
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@ -713,6 +714,86 @@ bool Decoder::setup_compound_reference_mode()
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return true;
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}
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bool Decoder::decode_tiles()
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{
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auto tile_cols = 1 << m_tile_cols_log2;
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auto tile_rows = 1 << m_tile_rows_log2;
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if (!clear_above_context())
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return false;
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for (auto tile_row = 0; tile_row < tile_rows; tile_row++) {
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for (auto tile_col = 0; tile_col < tile_cols; tile_col++) {
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auto last_tile = (tile_row == tile_rows - 1) && (tile_col == tile_cols - 1);
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// FIXME: Spec has `sz -= tile_size + 4`, but I think we don't need this because our bit stream manages how much data we have left?
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auto tile_size = last_tile ? m_bit_stream->bytes_remaining() : m_bit_stream->read_f(32);
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m_mi_row_start = get_tile_offset(tile_row, m_mi_rows, m_tile_rows_log2);
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m_mi_row_end = get_tile_offset(tile_row + 1, m_mi_rows, m_tile_rows_log2);
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m_mi_col_start = get_tile_offset(tile_col, m_mi_cols, m_tile_cols_log2);
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m_mi_col_end = get_tile_offset(tile_col + 1, m_mi_cols, m_tile_cols_log2);
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m_bit_stream->init_bool(tile_size);
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decode_tile();
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m_bit_stream->exit_bool();
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}
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}
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return true;
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}
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bool Decoder::clear_above_context()
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{
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// FIXME
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// When this function is invoked the arrays AboveNonzeroContext, AbovePartitionContext, AboveSegPredContext should be set equal to 0.
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// AboveNonzeroContext[0..2][0..MiCols*2-1] = 0
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// AboveSegPredContext[0..MiCols-1] = 0
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// AbovePartitionContext[0..Sb64Cols*8-1] = 0
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return true;
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}
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u32 Decoder::get_tile_offset(u32 tile_num, u32 mis, u32 tile_size_log2)
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{
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u32 super_blocks = (mis + 7) >> 3u;
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u32 offset = ((tile_num * super_blocks) >> tile_size_log2) << 3u;
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return min(offset, mis);
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}
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bool Decoder::decode_tile()
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{
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for (auto row = m_mi_row_start; row < m_mi_row_end; row += 8) {
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if (!clear_left_context())
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return false;
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for (auto col = m_mi_col_start; col < m_mi_col_end; col += 8) {
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if (!decode_partition(row, col, Block_64x64))
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return false;
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}
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}
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return true;
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}
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bool Decoder::clear_left_context()
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{
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// FIXME
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// When this function is invoked the arrays LeftNonzeroContext, LeftPartitionContext, LeftSegPredContext should be set equal to 0.
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// LeftNonzeroContext[0..2][0..MiRows*2-1] = 0
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// LeftSegPredContext[0..MiRows-1] = 0
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// LeftPartitionContext[0..Sb64Rows*8-1] = 0
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return true;
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}
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bool Decoder::decode_partition(u32 row, u32 col, u8 block_subsize)
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{
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if (row >= m_mi_rows || col >= m_mi_cols)
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return false;
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auto num_8x8 = num_8x8_blocks_wide_lookup[block_subsize];
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auto half_block_8x8 = num_8x8 >> 1;
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auto has_rows = (row + half_block_8x8) < m_mi_rows;
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auto has_cols = (col + half_block_8x8) < m_mi_cols;
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// FIXME: Parse partition (type: T) as specified by spec in section 9.3
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(void)has_rows;
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(void)has_cols;
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return true;
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}
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void Decoder::dump_info()
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{
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dbgln("Frame dimensions: {}x{}", m_frame_width, m_frame_height);
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@ -75,7 +75,13 @@ private:
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u8 update_mv_prob(u8 prob);
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bool setup_compound_reference_mode();
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u64 m_start_bit_pos { 0 };
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bool decode_tiles();
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bool clear_above_context();
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u32 get_tile_offset(u32 tile_num, u32 mis, u32 tile_size_log2);
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bool decode_tile();
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bool clear_left_context();
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bool decode_partition(u32 row, u32 col, u8 block_subsize);
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u8 m_profile { 0 };
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u8 m_frame_to_show_map_index { 0 };
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u16 m_header_size_in_bytes { 0 };
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@ -100,15 +106,15 @@ private:
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ColorRange m_color_range;
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bool m_subsampling_x { false };
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bool m_subsampling_y { false };
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u16 m_frame_width { 0 };
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u16 m_frame_height { 0 };
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u32 m_frame_width { 0 };
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u32 m_frame_height { 0 };
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u16 m_render_width { 0 };
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u16 m_render_height { 0 };
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bool m_render_and_frame_size_different { false };
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u16 m_mi_cols { 0 };
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u16 m_mi_rows { 0 };
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u16 m_sb64_cols { 0 };
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u16 m_sb64_rows { 0 };
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u32 m_mi_cols { 0 };
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u32 m_mi_rows { 0 };
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u32 m_sb64_cols { 0 };
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u32 m_sb64_rows { 0 };
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InterpolationFilter m_interpolation_filter;
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bool m_lossless { false };
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u8 m_segmentation_tree_probs[7];
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@ -121,6 +127,11 @@ private:
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i8 m_loop_filter_ref_deltas[MAX_REF_FRAMES];
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i8 m_loop_filter_mode_deltas[2];
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u32 m_mi_row_start { 0 };
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u32 m_mi_row_end { 0 };
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u32 m_mi_col_start { 0 };
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u32 m_mi_col_end { 0 };
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TXMode m_tx_mode;
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ReferenceMode m_reference_mode;
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ReferenceFrame m_comp_fixed_ref;
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@ -6,6 +6,8 @@
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#pragma once
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#include "Symbols.h"
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namespace Video::VP9 {
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enum FrameType {
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@ -79,6 +81,7 @@ enum BlockSubsize : u8 {
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Block_32x64 = 10,
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Block_64x32 = 11,
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Block_64x64 = 12,
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Block_Invalid = BLOCK_INVALID
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};
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}
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@ -30,5 +30,72 @@ static constexpr u8 inv_map_table[MAX_PROB] = {
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226, 227, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 242, 243, 244, 245, 246,
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247, 248, 249, 250, 251, 252, 253, 253
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};
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static constexpr u8 num_8x8_blocks_wide_lookup[BLOCK_SIZES] = { 1, 1, 1, 1, 1, 2, 2, 2, 4, 4, 4, 8, 8 };
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static constexpr BlockSubsize subsize_lookup[PARTITION_TYPES][BLOCK_SIZES] = {
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{
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// PARTITION_NONE
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Block_4x4,
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Block_4x8,
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Block_8x4,
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Block_8x8,
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Block_8x16,
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Block_16x8,
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Block_16x16,
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Block_16x32,
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Block_32x16,
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Block_32x32,
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Block_32x64,
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Block_64x32,
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Block_64x64,
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},
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{
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// PARTITION_HORZ
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Block_Invalid,
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Block_Invalid,
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Block_Invalid,
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Block_8x4,
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Block_Invalid,
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Block_Invalid,
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Block_16x8,
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Block_Invalid,
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Block_Invalid,
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Block_32x16,
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Block_Invalid,
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Block_Invalid,
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Block_64x32,
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},
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{
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// PARTITION_VERT
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Block_Invalid,
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Block_Invalid,
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Block_Invalid,
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Block_4x8,
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Block_Invalid,
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Block_Invalid,
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Block_8x16,
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Block_Invalid,
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Block_Invalid,
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Block_16x32,
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Block_Invalid,
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Block_Invalid,
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Block_32x64,
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},
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{
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// PARTITION_SPLIT
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Block_Invalid,
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Block_Invalid,
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Block_Invalid,
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Block_4x4,
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Block_Invalid,
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Block_Invalid,
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Block_8x8,
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Block_Invalid,
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Block_Invalid,
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Block_16x16,
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Block_Invalid,
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Block_Invalid,
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Block_32x32,
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}
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};
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}
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