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LibGfx: Add abstract StylePainter class
StylePainter's behavior is now handled by a static instance of BaseStylePainter. The original static behavior of StylePainter is left as-is for API compatibility.
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2 changed files with 33 additions and 266 deletions
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@ -49,8 +49,28 @@ enum class FrameShape {
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HorizontalLine
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};
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// FIXME: should this be in its own header?
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class BaseStylePainter {
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public:
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virtual ~BaseStylePainter() { }
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virtual void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true) = 0;
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virtual void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled) = 0;
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virtual void paint_surface(Painter&, const IntRect&, const Palette&, bool paint_vertical_lines = true, bool paint_top_line = true) = 0;
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virtual void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) = 0;
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virtual void paint_window_frame(Painter&, const IntRect&, const Palette&) = 0;
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virtual void paint_progress_bar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text) = 0;
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virtual void paint_radio_button(Painter&, const IntRect&, const Palette&, bool is_checked, bool is_being_pressed) = 0;
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protected:
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BaseStylePainter() { }
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};
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class StylePainter {
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public:
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static BaseStylePainter& current();
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// FIXME: These are here for API compatibility, we should probably remove them and move BaseStylePainter into here
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static void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true);
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static void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled);
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static void paint_surface(Painter&, const IntRect&, const Palette&, bool paint_vertical_lines = true, bool paint_top_line = true);
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