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LibWeb: Implement UIEvent.initUIEvent()
1% progression on ACID3. :^)
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2 changed files with 11 additions and 1 deletions
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -36,6 +36,13 @@ public:
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DOM::Window const* view() const { return m_view; }
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int detail() const { return m_detail; }
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void init_ui_event(String const& type, bool bubbles, bool cancelable, DOM::Window* view, int detail)
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{
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init_event(type, bubbles, cancelable);
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m_view = view;
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m_detail = detail;
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}
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protected:
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explicit UIEvent(FlyString const& event_name)
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: Event(event_name)
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@ -4,6 +4,9 @@ interface UIEvent : Event {
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constructor(DOMString type, optional UIEventInit eventInitDict = {});
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readonly attribute Window? view;
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readonly attribute long detail;
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// NOTE: This is "deprecated, but supported for backwards-compatibility with widely-deployed implementations."
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[ImplementedAs=init_ui_event] undefined initUIEvent(DOMString typeArg, optional boolean bubblesArg = false, optional boolean cancelableArg = false, optional Window? viewArg = null, optional long detailArg = 0);
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};
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dictionary UIEventInit : EventInit {
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