1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 21:08:12 +00:00

Move WindowServer into Servers.

This commit is contained in:
Andreas Kling 2019-03-20 04:34:14 +01:00
parent 9120b05a40
commit d17a91f185
32 changed files with 14 additions and 14 deletions

View file

@ -0,0 +1,43 @@
#pragma once
#include <SharedGraphics/Rect.h>
#include <AK/Vector.h>
#include <AK/WeakPtr.h>
#include <WindowServer/WSMessageReceiver.h>
class Painter;
class WSKeyEvent;
class WSWindow;
class WSWindowSwitcher : public WSMessageReceiver {
public:
WSWindowSwitcher();
virtual ~WSWindowSwitcher() override;
bool is_visible() const { return m_visible; }
void set_visible(bool);
void show() { set_visible(true); }
void hide() { set_visible(false); }
void on_key_event(const WSKeyEvent&);
void refresh();
void draw();
int item_height() { return 20; }
int padding() { return 8; }
WSWindow* selected_window();
WSWindow* switcher_window() { return m_switcher_window.ptr(); }
private:
virtual void on_message(WSMessage&) override;
OwnPtr<WSWindow> m_switcher_window;
Rect m_rect;
bool m_visible { false };
Vector<WeakPtr<WSWindow>> m_windows;
int m_selected_index { 0 };
};