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AudioServer: Persist audio settings with a config file

AudioServer loads its settings, currently volume and mute state, from a
user config file "Audio.ini". Additionally, the current settings are
stored every ten seconds, if necessary. This allows for persistent audio
settings in between boots.
This commit is contained in:
kleines Filmröllchen 2021-07-25 20:54:09 +02:00 committed by Andreas Kling
parent 47bc72bcf6
commit d1b0143ba5
3 changed files with 58 additions and 4 deletions

View file

@ -1,10 +1,13 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Mixer.h"
#include <LibCore/ConfigFile.h>
#include <LibCore/File.h>
#include <LibCore/LocalServer.h>
int main(int, char**)
@ -14,8 +17,19 @@ int main(int, char**)
return 1;
}
auto config = Core::ConfigFile::get_for_app("Audio");
if (unveil(config->filename().characters(), "rwc") < 0) {
perror("unveil");
return 1;
}
if (unveil("/dev/audio", "wc") < 0) {
perror("unveil");
return 1;
}
unveil(nullptr, nullptr);
Core::EventLoop event_loop;
AudioServer::Mixer mixer;
AudioServer::Mixer mixer { config };
auto server = Core::LocalServer::construct();
bool ok = server->take_over_from_system_server();
@ -31,7 +45,7 @@ int main(int, char**)
IPC::new_client_connection<AudioServer::ClientConnection>(client_socket.release_nonnull(), client_id, mixer);
};
if (pledge("stdio recvfd thread accept", nullptr) < 0) {
if (pledge("stdio recvfd thread accept cpath rpath wpath", nullptr) < 0) {
perror("pledge");
return 1;
}