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Kernel: Finish base implementation of VirtQueues
This commit includes a lot of small changes and additions needed to finalize the base implementation of VirtIOQueues and VirtDevices: * The device specific driver implementation now has to handle setting up the queues it needs before letting the base device class know it finised initialization * Supplying buffers to VirtQueues is now done via ScatterGatherLists instead of arbitary buffer pointers - this ensures the pointers are physical and allows us to follow the specification in regards to the requirement that individual descriptors must point to physically contiguous buffers. This can be further improved in the future by implementating support for the Indirect-Descriptors feature (as defined by the specification) to reduce descriptor usage for very fragmented buffers. * When supplying buffers to a VirtQueue the driver must supply a (temporarily-)unique token (usually the supplied buffer's virtual address) to ensure the driver can discern which buffer has finished processing by the device in the case in which the device does not offer the F_IN_ORDER feature. * Device drivers now handle queue updates (supplied buffers being returned from the device) by implementing a single pure virtual method instead of setting a seperate callback for each queue * Two new VirtQueue methods were added to allow the device driver to either discard or get used/returned buffers from the device by cleanly removing them off the descriptor chain (This also allows the VirtQueue implementation to reuse those freed descriptors) This also includes the necessary changes to the VirtIOConsole implementation to match these interface changes. Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
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7 changed files with 154 additions and 85 deletions
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* Copyright (c) 2021, the SerenityOS developers.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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@ -32,6 +32,7 @@
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#include <Kernel/PCI/Access.h>
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#include <Kernel/PCI/Device.h>
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#include <Kernel/VM/MemoryManager.h>
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#include <Kernel/VM/ScatterGatherList.h>
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#include <Kernel/VirtIO/VirtIOQueue.h>
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namespace Kernel {
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@ -54,6 +55,7 @@ namespace Kernel {
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#define DEVICE_STATUS_DEVICE_NEEDS_RESET (1 << 6)
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#define DEVICE_STATUS_FAILED (1 << 7)
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#define VIRTIO_F_INDIRECT_DESC ((u64)1 << 28)
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#define VIRTIO_F_VERSION_1 ((u64)1 << 32)
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#define VIRTIO_F_RING_PACKED ((u64)1 << 34)
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#define VIRTIO_F_IN_ORDER ((u64)1 << 35)
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@ -181,14 +183,14 @@ protected:
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void clear_status_bit(u8);
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void set_status_bit(u8);
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u64 get_device_features();
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bool finish_init();
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bool setup_queues(u16 requested_queue_count = 0);
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void finish_init();
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VirtIOQueue& get_queue(u16 queue_index)
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{
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VERIFY(queue_index < m_queue_count);
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return m_queues[queue_index];
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}
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void set_requested_queue_count(u16);
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template<typename F>
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bool negotiate_features(F f)
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@ -210,10 +212,10 @@ protected:
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return is_feature_set(m_accepted_features, feature);
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}
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void supply_buffer_and_notify(u16 queue_index, const u8* buffer, u32 len, BufferType);
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void supply_buffer_and_notify(u16 queue_index, const ScatterGatherList&, BufferType, void* token);
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virtual void handle_irq(const RegisterState&) override;
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virtual bool handle_device_config_change() = 0;
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virtual void handle_queue_update(u16 queue_index) = 0;
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private:
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template<typename T>
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@ -230,7 +232,6 @@ private:
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bool accept_device_features(u64 device_features, u64 accepted_features);
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bool setup_queues();
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bool setup_queue(u16 queue_index);
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bool activate_queue(u16 queue_index);
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void notify_queue(u16 queue_index);
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@ -238,6 +239,7 @@ private:
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void reset_device();
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u8 isr_status();
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virtual void handle_irq(const RegisterState&) override;
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NonnullOwnPtrVector<VirtIOQueue> m_queues;
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NonnullOwnPtrVector<Configuration> m_configs;
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@ -252,6 +254,7 @@ private:
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u8 m_status { 0 };
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u64 m_accepted_features { 0 };
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bool m_did_accept_features { false };
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bool m_did_setup_queues { false };
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u32 m_notify_multiplier { 0 };
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};
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