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Everywhere: Redundant inline specifier on constexpr functions (#3807)

Problem:
- `constexpr` functions are decorated with the `inline` specifier
  keyword. This is redundant because `constexpr` functions are
  implicitly `inline`.
- [dcl.constexpr], §7.1.5/2 in the C++11 standard): "constexpr
  functions and constexpr constructors are implicitly inline (7.1.2)".

Solution:
- Remove the redundant `inline` keyword.
This commit is contained in:
Lenny Maiorani 2020-10-20 10:08:13 -06:00 committed by GitHub
parent a40abd6ce3
commit d1fe6a0b53
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GPG key ID: 4AEE18F83AFDEB23
13 changed files with 43 additions and 43 deletions

View file

@ -27,37 +27,37 @@
#include <AK/Types.h>
#include <LibCrypto/Hash/MD5.h>
static constexpr inline u32 F(u32 x, u32 y, u32 z) { return (x & y) | ((~x) & z); };
static constexpr inline u32 G(u32 x, u32 y, u32 z) { return (x & z) | ((~z) & y); };
static constexpr inline u32 H(u32 x, u32 y, u32 z) { return x ^ y ^ z; };
static constexpr inline u32 I(u32 x, u32 y, u32 z) { return y ^ (x | ~z); };
static constexpr inline u32 ROTATE_LEFT(u32 x, size_t n)
static constexpr u32 F(u32 x, u32 y, u32 z) { return (x & y) | ((~x) & z); };
static constexpr u32 G(u32 x, u32 y, u32 z) { return (x & z) | ((~z) & y); };
static constexpr u32 H(u32 x, u32 y, u32 z) { return x ^ y ^ z; };
static constexpr u32 I(u32 x, u32 y, u32 z) { return y ^ (x | ~z); };
static constexpr u32 ROTATE_LEFT(u32 x, size_t n)
{
return (x << n) | (x >> (32 - n));
}
static constexpr inline void round_1(u32& a, u32 b, u32 c, u32 d, u32 x, u32 s, u32 ac)
static constexpr void round_1(u32& a, u32 b, u32 c, u32 d, u32 x, u32 s, u32 ac)
{
a += F(b, c, d) + x + ac;
a = ROTATE_LEFT(a, s);
a += b;
}
static constexpr inline void round_2(u32& a, u32 b, u32 c, u32 d, u32 x, u32 s, u32 ac)
static constexpr void round_2(u32& a, u32 b, u32 c, u32 d, u32 x, u32 s, u32 ac)
{
a += G(b, c, d) + x + ac;
a = ROTATE_LEFT(a, s);
a += b;
}
static constexpr inline void round_3(u32& a, u32 b, u32 c, u32 d, u32 x, u32 s, u32 ac)
static constexpr void round_3(u32& a, u32 b, u32 c, u32 d, u32 x, u32 s, u32 ac)
{
a += H(b, c, d) + x + ac;
a = ROTATE_LEFT(a, s);
a += b;
}
static constexpr inline void round_4(u32& a, u32 b, u32 c, u32 d, u32 x, u32 s, u32 ac)
static constexpr void round_4(u32& a, u32 b, u32 c, u32 d, u32 x, u32 s, u32 ac)
{
a += I(b, c, d) + x + ac;
a = ROTATE_LEFT(a, s);