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SoundPlayer: Implement logarithmic spectrum display
Now that we have y-axis (gain) logarithmic display, we should also have x-axis (frequency) logarithmic display; that's how our ears work. This can be turned off with an option, but it generally looks much nicer.
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2 changed files with 33 additions and 8 deletions
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@ -28,7 +28,8 @@ private:
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static constexpr size_t fft_size = 512;
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static constexpr size_t bar_count = 64;
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static constexpr size_t values_per_bar = (fft_size / 2) / bar_count;
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// Things become weird near the Nyquist limit. Just don't use that FFT data.
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static constexpr size_t cutoff = fft_size - 32;
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Array<Complex<double>, fft_size> m_fft_samples {};
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Array<double, fft_size> m_fft_window {};
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@ -36,5 +37,6 @@ private:
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Array<int, bar_count> m_gfx_falling_bars {};
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bool m_is_using_last;
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bool m_adjust_frequencies;
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bool m_logarithmic_spectrum;
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RefPtr<GUI::Menu> m_context_menu;
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};
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