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LibWeb: Allow paint style fills for CRC2D strokes

This commit is contained in:
MacDue 2023-06-07 23:07:06 +01:00 committed by Andreas Kling
parent 727ff6cf59
commit d259421b69
2 changed files with 30 additions and 22 deletions

View file

@ -95,26 +95,22 @@ void CanvasRenderingContext2D::clear_rect(float x, float y, float width, float h
void CanvasRenderingContext2D::stroke_rect(float x, float y, float width, float height)
{
draw_clipped([&](auto& painter) {
auto& drawing_state = this->drawing_state();
auto& drawing_state = this->drawing_state();
auto rect = drawing_state.transform.map(Gfx::FloatRect(x, y, width, height));
// We could remove the rounding here, but the lines look better when they have whole number pixel endpoints.
auto top_left = drawing_state.transform.map(Gfx::FloatPoint(x, y)).to_rounded<float>();
auto top_right = drawing_state.transform.map(Gfx::FloatPoint(x + width - 1, y)).to_rounded<float>();
auto bottom_left = drawing_state.transform.map(Gfx::FloatPoint(x, y + height - 1)).to_rounded<float>();
auto bottom_right = drawing_state.transform.map(Gfx::FloatPoint(x + width - 1, y + height - 1)).to_rounded<float>();
// We could remove the rounding here, but the lines look better when they have whole number pixel endpoints.
auto top_left = drawing_state.transform.map(Gfx::FloatPoint(x, y)).to_rounded<float>();
auto top_right = drawing_state.transform.map(Gfx::FloatPoint(x + width - 1, y)).to_rounded<float>();
auto bottom_left = drawing_state.transform.map(Gfx::FloatPoint(x, y + height - 1)).to_rounded<float>();
auto bottom_right = drawing_state.transform.map(Gfx::FloatPoint(x + width - 1, y + height - 1)).to_rounded<float>();
Gfx::Path path;
path.move_to(top_left);
path.line_to(top_right);
path.line_to(bottom_right);
path.line_to(bottom_left);
path.line_to(top_left);
painter.stroke_path(path, drawing_state.stroke_style.to_color_but_fixme_should_accept_any_paint_style(), drawing_state.line_width);
Gfx::Path path;
path.move_to(top_left);
path.line_to(top_right);
path.line_to(bottom_right);
path.line_to(bottom_left);
path.line_to(top_left);
return rect;
});
stroke_internal(path);
}
// 4.12.5.1.14 Drawing images, https://html.spec.whatwg.org/multipage/canvas.html#drawing-images
@ -237,8 +233,11 @@ void CanvasRenderingContext2D::stroke_internal(Gfx::Path const& path)
{
draw_clipped([&](auto& painter) {
auto& drawing_state = this->drawing_state();
painter.stroke_path(path, drawing_state.stroke_style.to_color_but_fixme_should_accept_any_paint_style(), drawing_state.line_width);
if (auto color = drawing_state.stroke_style.as_color(); color.has_value()) {
painter.stroke_path(path, *color, drawing_state.line_width);
} else {
painter.stroke_path(path, drawing_state.stroke_style.to_gfx_paint_style(), drawing_state.line_width);
}
return path.bounding_box();
});
}