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Everywhere: Drop "shared_buffer" in most GUI programs, pledge "recvfd"
Now that WindowServer broadcasts the system theme using an anonymous file, we need clients to pledge "recvfd" so they can receive it. Some programs keep the "shared_buffer" pledge since it's still used for a handful of things.
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59 changed files with 112 additions and 111 deletions
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@ -108,7 +108,7 @@ static TitleAndText build_cpu_registers(const ELF::Core::ThreadInfo& thread_info
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int main(int argc, char** argv)
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{
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if (pledge("stdio sendfd shared_buffer accept cpath rpath unix fattr", nullptr) < 0) {
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if (pledge("stdio recvfd sendfd accept cpath rpath unix fattr", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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@ -153,7 +153,7 @@ int main(int argc, char** argv)
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auto app = GUI::Application::construct(argc, argv);
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if (pledge("stdio sendfd shared_buffer accept rpath unix", nullptr) < 0) {
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if (pledge("stdio recvfd sendfd accept rpath unix", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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