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Everywhere: Drop "shared_buffer" in most GUI programs, pledge "recvfd"

Now that WindowServer broadcasts the system theme using an anonymous
file, we need clients to pledge "recvfd" so they can receive it.

Some programs keep the "shared_buffer" pledge since it's still used for
a handful of things.
This commit is contained in:
Andreas Kling 2021-01-16 17:42:31 +01:00
parent d846808122
commit d312011708
59 changed files with 112 additions and 111 deletions

View file

@ -80,7 +80,7 @@ static void show_properties(const String& container_dir_path, const String& path
int main(int argc, char** argv)
{
if (pledge("stdio thread sendfd shared_buffer accept unix cpath rpath wpath fattr proc exec sigaction", nullptr) < 0) {
if (pledge("stdio thread recvfd sendfd accept unix cpath rpath wpath fattr proc exec sigaction", nullptr) < 0) {
perror("pledge");
return 1;
}
@ -99,7 +99,7 @@ int main(int argc, char** argv)
auto app = GUI::Application::construct(argc, argv);
if (pledge("stdio thread sendfd shared_buffer accept cpath rpath wpath fattr proc exec unix", nullptr) < 0) {
if (pledge("stdio thread recvfd sendfd accept cpath rpath wpath fattr proc exec unix", nullptr) < 0) {
perror("pledge");
return 1;
}