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Everywhere: Drop "shared_buffer" in most GUI programs, pledge "recvfd"
Now that WindowServer broadcasts the system theme using an anonymous file, we need clients to pledge "recvfd" so they can receive it. Some programs keep the "shared_buffer" pledge since it's still used for a handful of things.
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59 changed files with 112 additions and 111 deletions
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@ -80,7 +80,7 @@ static void show_properties(const String& container_dir_path, const String& path
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int main(int argc, char** argv)
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{
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if (pledge("stdio thread sendfd shared_buffer accept unix cpath rpath wpath fattr proc exec sigaction", nullptr) < 0) {
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if (pledge("stdio thread recvfd sendfd accept unix cpath rpath wpath fattr proc exec sigaction", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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@ -99,7 +99,7 @@ int main(int argc, char** argv)
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auto app = GUI::Application::construct(argc, argv);
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if (pledge("stdio thread sendfd shared_buffer accept cpath rpath wpath fattr proc exec unix", nullptr) < 0) {
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if (pledge("stdio thread recvfd sendfd accept cpath rpath wpath fattr proc exec unix", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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